uloop-execute-menu-item

uloop execute-menu-item

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Install skill "uloop-execute-menu-item" with this command: npx skills add hatayama/uloopmcp/hatayama-uloopmcp-uloop-execute-menu-item

uloop execute-menu-item

Execute Unity MenuItem.

Usage

uloop execute-menu-item --menu-item-path "<path>"

Parameters

Parameter Type Default Description

--menu-item-path

string

Menu item path (e.g., "GameObject/Create Empty")

--use-reflection-fallback

boolean true

Use reflection fallback

Global Options

Option Description

--project-path <path>

Target a specific Unity project (mutually exclusive with --port )

-p, --port <port>

Specify Unity TCP port directly (mutually exclusive with --project-path )

Examples

Create empty GameObject

uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

Save scene

uloop execute-menu-item --menu-item-path "File/Save"

Open project settings

uloop execute-menu-item --menu-item-path "Edit/Project Settings..."

Output

Returns JSON with execution result.

Notes

  • Use uloop get-menu-items to discover available menu paths

  • Some menu items may require specific context or selection

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