wp-playground

Use for WordPress Playground workflows: fast disposable WP instances in the browser or locally via @wp-playground/cli (server, run-blueprint, build-snapshot), auto-mounting plugins/themes, switching WP/PHP versions, blueprints, and debugging (Xdebug).

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Install skill "wp-playground" with this command: npx skills add wordpress/agent-skills/wordpress-agent-skills-wp-playground

WordPress Playground

When to use

  • Spin up a disposable WordPress to test a plugin/theme without full stack setup.
  • Run or iterate on Playground Blueprints (JSON) locally.
  • Build a reproducible snapshot of a site for sharing or CI.
  • Switch WP/PHP versions quickly to reproduce issues.
  • Debug plugin/theme code with Xdebug in an isolated Playground.

Inputs required

  • Host machine readiness: Node.js ≥ 20.18, npm/npx available.
  • Project path to mount (--auto-mount or explicit mount mapping).
  • Desired WP version/PHP version (optional; defaults to latest WP, PHP 8.3).
  • Blueprint location/URL if running a blueprint.
  • Port preference if 9400 conflicts.
  • Whether Xdebug is needed.

Procedure

0) Guardrails

  • Playground instances are ephemeral and SQLite-backed; never point at production data.
  • Confirm Node ≥ 20.18 (node -v) before running CLI.
  • If mounting local code, ensure it is clean of secrets; Playground copies files into an in-memory FS.

1) Quick local spin-up (auto-mount)

cd <plugin-or-theme-root>
npx @wp-playground/cli@latest server --auto-mount
  • Opens on http://localhost:9400 by default. Auto-detects plugin/theme and installs it.
  • Add --wp=<version> / --php=<version> as needed.
  • For classic full installs already present, add --skip-wordpress-setup and mount the whole tree.

2) Manual mounts or multiple mounts

  • Use --mount=/host/path:/vfs/path (repeatable) when auto-mount is insufficient (multi-plugin, mu-plugins, custom content).
  • Mount before install with --mount-before-install for bootstrapping installer flows.
  • Reference: references/cli-commands.md

3) Run a Blueprint (no server needed)

npx @wp-playground/cli@latest run-blueprint --blueprint=<file-or-url>
  • Use for scripted setup/CI validation. Supports remote URLs and local files.
  • Allow bundled assets in local blueprints with --blueprint-may-read-adjacent-files when required.
  • See references/blueprints.md for structure and common flags.

4) Build a snapshot for sharing

npx @wp-playground/cli@latest build-snapshot --blueprint=<file> --outfile=./site.zip
  • Produces a ZIP you can load in Playground or attach to bug reports.

5) Debugging with Xdebug

  • Start with --xdebug (or --enable-xdebug depending on CLI release) to expose an IDE key, then connect VS Code/PhpStorm to the host/port shown in CLI output.
  • Combine with --auto-mount for plugin/theme debugging.
  • Checklist: references/debugging.md

6) Version switching

  • Use --wp= to pin WP (e.g., 6.9.0) and --php= to test compatibility.
  • If feature depends on Gutenberg trunk, prefer the latest WP release plus plugin if available; Playground images track stable WP plus bundled Gutenberg.

7) Browser-only workflows (no CLI)

  • Launch quick previews with URL fragments or query params:
    • Fragment: https://playground.wordpress.net/#<base64-or-json-blueprint>
    • Query: https://playground.wordpress.net/?blueprint-url=<public-url-or-zip>
  • Use the live Blueprint Editor (playground.wordpress.net) to author blueprints with schema help; paste JSON and copy a shareable link.

Verification

  • Verify mounted code is active (plugin listed/active; theme selected).
  • For blueprints/snapshots, re-run with --verbosity=debug to confirm steps executed.
  • Run targeted smoke (e.g., wp plugin list inside Playground shell via browser terminal if exposed) or UI click-path.

Failure modes / debugging

  • CLI exits complaining about Node: upgrade to ≥ 20.18.
  • Mount not applied: check path, use absolute path, add --verbosity=debug.
  • Blueprint cannot read local assets: add --blueprint-may-read-adjacent-files.
  • Port already used: --port=<free-port>.
  • Slow/locked UI: disable --experimental-multi-worker if enabled; or enable it to improve throughput on CPU-bound runs.

Escalation

  • If PHP extensions or native DB access are required, Playground may be unsuitable; fall back to full WP stack or wp-env/Docker.
  • For browser-only embedding or VS Code extension specifics, consult the upstream docs: https://wordpress.github.io/wordpress-playground/

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