character-core
The central hub of the entity. Dictates rules on the character's availability (IsFree), life cycle (Death/Unconscious), and brain (Player/NPC Switch).
Architecture of buildings, rooms, zones, and the furniture grid system.
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Install skill "building-system" with this command: npx skills add Silac1995/skillsmp-silac1995-silac1995-building-system
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Related by shared tags or category signals.
The central hub of the entity. Dictates rules on the character's availability (IsFree), life cycle (Death/Unconscious), and brain (Player/NPC Switch).
Daily triage of Wilma school notifications for Finnish parents. Fetches exams, messages, news, schedules, homework, and lesson notes (merkinnät) — filters fo...
Detect repeated capability gaps, convert recurring user needs into candidate skills, scaffold new OpenClaw-compatible skills, and validate them before instal...
Detect repeated capability gaps, convert recurring user needs into candidate skills, scaffold new OpenClaw-compatible skills, and validate them before instal...