Mobile Offline Support
Build offline-first mobile applications with local storage and synchronization.
React Native Implementation
import AsyncStorage from '@react-native-async-storage/async-storage'; import NetInfo from '@react-native-community/netinfo';
class OfflineManager { constructor() { this.syncQueue = []; this.isOnline = true; // Maximum items in sync queue before discarding oldest this.MAX_SYNC_QUEUE_LENGTH = 1000;
NetInfo.addEventListener(state => {
this.isOnline = state.isConnected;
if (this.isOnline) this.processQueue();
});
}
/**
- Fetch data from server.
- TODO: Replace with actual API endpoint implementation.
*/
async fetchFromServer(key) {
try {
// Example implementation - replace with your API
const response = await fetch(
${API_BASE_URL}/data/${key}); if (!response.ok) { throw new Error(Server returned ${response.status}); } return await response.json(); } catch (error) { console.error('fetchFromServer failed:', error); throw new Error(Failed to fetch ${key}: ${error.message}); } }
/**
- Sync data to server.
- TODO: Replace with actual API endpoint implementation.
*/
async syncToServer(key, data) {
try {
// Example implementation - replace with your API
const response = await fetch(
${API_BASE_URL}/data/${key}, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(data) }); if (!response.ok) { throw new Error(Server returned ${response.status}); } return await response.json(); } catch (error) { console.error('syncToServer failed:', error); throw new Error(Failed to sync ${key}: ${error.message}); } }
async getData(key) { const cached = await AsyncStorage.getItem(key); if (cached) return JSON.parse(cached);
if (this.isOnline) {
const data = await this.fetchFromServer(key);
await AsyncStorage.setItem(key, JSON.stringify(data));
return data;
}
return null;
}
async saveData(key, data) { await AsyncStorage.setItem(key, JSON.stringify(data));
if (this.isOnline) {
await this.syncToServer(key, data);
} else {
// Add to queue
this.syncQueue.push({ key, data, timestamp: Date.now() });
// Enforce queue bounds - discard oldest if exceeded
while (this.syncQueue.length > this.MAX_SYNC_QUEUE_LENGTH) {
const discarded = this.syncQueue.shift();
console.warn(`Sync queue full - discarded oldest item: ${discarded.key}`);
}
// Persist trimmed queue
await AsyncStorage.setItem('syncQueue', JSON.stringify(this.syncQueue));
}
}
async processQueue() { const failedItems = []; for (const item of this.syncQueue) { try { await this.syncToServer(item.key, item.data); } catch (err) { console.error('Sync failed:', err); failedItems.push(item); } } this.syncQueue = failedItems; if (failedItems.length === 0) { await AsyncStorage.removeItem('syncQueue'); } else { await AsyncStorage.setItem('syncQueue', JSON.stringify(failedItems)); } } }
Conflict Resolution
function resolveConflict(local, server) { // Last-write-wins if (local.updatedAt > server.updatedAt) return local; return server;
// Or merge changes // return { ...server, ...local }; }
UI Indicators
function OfflineIndicator() { const [isOnline, setIsOnline] = useState(true);
useEffect(() => { return NetInfo.addEventListener(state => { setIsOnline(state.isConnected); }); }, []);
if (isOnline) return null;
return ( <View style={styles.banner}> <Text>You're offline. Changes will sync when connected.</Text> </View> ); }
Best Practices
-
Cache frequently accessed data locally
-
Queue actions for later sync
-
Show clear offline indicators
-
Handle sync conflicts gracefully
-
Compress stored data
-
Test offline scenarios thoroughly
Native Implementations
See references/native-implementations.md for:
-
iOS Core Data with sync manager
-
Android Room database with WorkManager sync
Avoid
-
Assuming connectivity
-
Losing data on sync failures
-
Unbounded queue growth
-
Syncing sensitive data insecurely