swift-optimise

Apple Swift/SwiftUI Performance Optimization Best Practices

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Install skill "swift-optimise" with this command: npx skills add pproenca/dot-skills/pproenca-dot-skills-swift-optimise

Apple Swift/SwiftUI Performance Optimization Best Practices

Comprehensive guide for Swift and SwiftUI performance optimization. Contains 19 rules across 3 categories covering modern concurrency, render performance, and animation performance. Targets iOS 26 / Swift 6.2 with @Observable and Swift 6 strict concurrency.

Clinic Architecture Contract (iOS 26 / Swift 6.2)

All guidance in this skill assumes the clinic modular MVVM-C architecture:

  • Feature modules import Domain
  • DesignSystem only (never Data , never sibling features)
  • App target is the convergence point and owns DependencyContainer , concrete coordinators, and Route Shell wiring

  • Domain stays pure Swift and defines models plus repository, *Coordinating , ErrorRouting , and AppError contracts

  • Data owns SwiftData/network/sync/retry/background I/O and implements Domain protocols

  • Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes

  • ViewModels call repository protocols directly (no default use-case/interactor layer)

When to Apply

Reference these guidelines when:

  • Migrating to Swift 6 strict concurrency (Sendable, actor isolation)

  • Replacing Combine publishers with async/await

  • Implementing @MainActor isolation and actor-based concurrency

  • Decomposing views to reduce state invalidation blast radius

  • Optimizing scroll and render performance with lazy containers

  • Using Canvas/TimelineView for high-performance rendering

  • Profiling with SwiftUI Instruments before optimizing

  • Building performant spring animations and transitions

Rule Categories by Priority

Priority Category Impact Prefix

1 Concurrency & Async CRITICAL conc-

2 Render & Scroll Performance HIGH perf-

3 Animation Performance MEDIUM anim-

Quick Reference

  1. Concurrency & Async (CRITICAL)
  • conc-combine-to-async

  • Replace Combine publishers with async/await

  • conc-mainactor-isolation

  • Use @MainActor instead of DispatchQueue.main

  • conc-swift6-sendable

  • Adopt Sendable and Swift 6 strict concurrency

  • conc-task-id-pattern

  • Use .task(id:) for reactive data loading

  • conc-actor-for-shared-state

  • Replace lock-based shared state with actors

  • conc-asyncsequence-streams

  • Replace NotificationCenter observers with AsyncSequence

  1. Render & Scroll Performance (HIGH)
  • perf-view-decomposition

  • Decompose views to limit state invalidation blast radius

  • perf-instruments-profiling

  • Profile with SwiftUI Instruments before optimizing

  • perf-lazy-containers

  • Use lazy containers for large collections

  • perf-canvas-timeline

  • Use Canvas and TimelineView for high-performance rendering

  • perf-drawinggroup

  • Use drawingGroup for complex graphics

  • perf-equatable-views

  • Add Equatable conformance to prevent spurious redraws

  • perf-task-modifier

  • Use .task modifier instead of .onAppear for async work

  • perf-async-image

  • Use AsyncImage with caching strategy for remote images

  1. Animation Performance (MEDIUM)
  • anim-spring

  • Use spring animations as default

  • anim-matchedgeometry

  • Use matchedGeometryEffect for shared transitions

  • anim-gesture-driven

  • Make animations gesture-driven

  • anim-with-animation

  • Use withAnimation for state-driven transitions

  • anim-transition-effects

  • Apply transition effects for view insertion and removal

How to Use

Read individual reference files for detailed explanations and code examples:

  • Section definitions - Category structure and impact levels

  • Rule template - Template for adding new rules

Reference Files

File Description

references/_sections.md Category definitions and ordering

assets/templates/_template.md Template for new rules

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