ar

Augmented reality (AR) reality tech. Passthrough overlays, hit-test/anchors, occlusion, lighting, camera permissions, and safety.

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Install skill "ar" with this command: npx skills add plurigrid/asi/plurigrid-asi-ar

AR (Augmented Reality)

Use when the user is building AR on WebXR (immersive-ar) or native (ARKit/ARCore/OpenXR).

Fast Defaults

  • Prefer stable world-locked content; avoid screen-locked UI unless necessary
  • Use clear permission prompts and visible camera-on indicators
  • Start with: hit-test + placement + anchors + simple interaction

AR Capability Checklist

  • Plane / mesh detection
  • Hit-test (placing content onto surfaces)
  • Anchors (persistent placement)
  • Occlusion (depth) and lighting estimation if available
  • Safety boundaries (keep critical UI in view, avoid distraction)

Debug Checklist

  • Confirm session type (WebXR immersive-ar) or native runtime
  • Verify tracking origin and world scale (1 unit = 1 meter)
  • Confirm anchor lifetimes and relocalization handling

See also: ar-vr-xr for the full workflow and shared performance/comfort guidance.

Source Transparency

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ar | V50.AI