dotnet-service-communication

dotnet-service-communication

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Install skill "dotnet-service-communication" with this command: npx skills add novotnyllc/dotnet-artisan/novotnyllc-dotnet-artisan-dotnet-service-communication

dotnet-service-communication

Higher-level routing skill for choosing the right service communication protocol. Provides a decision matrix mapping requirements (latency, direction, client type, payload format, browser support) to the five primary .NET communication protocols: gRPC, SignalR, SSE, JSON-RPC 2.0, and REST. Routes to specialized skills for implementation depth.

Scope

  • Decision matrix for gRPC, SignalR, SSE, JSON-RPC, REST

  • Requirements mapping (latency, direction, client type, format)

  • Routing to specialized implementation skills

Out of scope

  • HTTP client factory and resilience pipelines -- see [skill:dotnet-http-client] and [skill:dotnet-resilience]

  • Native AOT architecture and trimming -- see [skill:dotnet-native-aot] and [skill:dotnet-trimming]

Cross-references: [skill:dotnet-grpc] for gRPC implementation, [skill:dotnet-realtime-communication] for SignalR/SSE/JSON-RPC details, [skill:dotnet-http-client] for REST/HTTP client patterns. See [skill:dotnet-integration-testing] for testing service communication patterns.

Decision Matrix

Use this matrix to choose the right protocol based on your requirements:

Requirement gRPC SignalR SSE JSON-RPC 2.0 REST

Direction All four patterns Full-duplex Server-to-client Request-response Request-response

Wire format Protobuf (binary) JSON or MessagePack Text (JSON lines) JSON JSON/XML

Browser support gRPC-Web (proxy needed) Yes (JS client) Yes (native EventSource) Via WebSocket Yes (fetch/XHR)

Contract .proto schema Hub interface Convention JSON-RPC spec OpenAPI/Swagger

Latency Lowest Low Low Medium Medium

Throughput Highest High Moderate Moderate Moderate

Streaming All 4 patterns Server + client streaming Server push only No No (chunked transfer)

Connection HTTP/2 persistent WebSocket (with fallback) HTTP/1.1+ persistent Transport-dependent Per-request

Service-to-service Excellent Good Limited Niche Good

AOT-friendly Yes (Protobuf) Yes Yes Yes Yes (with STJ source gen)

Decision Flowchart

Is this service-to-service (no browser)? ├── Yes → Do you need streaming? │ ├── Yes → gRPC streaming [skill:dotnet-grpc] │ └── No → Is it request-response? │ ├── High throughput / binary → gRPC (unary) [skill:dotnet-grpc] │ └── Standard CRUD / public API → REST [skill:dotnet-http-client] └── No (browser client) → Do you need real-time? ├── Yes → Do you need bidirectional? │ ├── Yes → SignalR [skill:dotnet-realtime-communication] │ └── No (server push only) → SSE [skill:dotnet-realtime-communication] └── No → REST [skill:dotnet-http-client]

Special cases:

  • LSP / tooling protocol → JSON-RPC 2.0 [skill:dotnet-realtime-communication]
  • Mixed (browser + service-to-service) → REST for browser, gRPC for internal

Protocol Profiles

gRPC

Best for: Service-to-service communication, high-throughput streaming, strongly-typed contracts.

  • Schema-first development with .proto files

  • All four streaming patterns: unary, server streaming, client streaming, bidirectional

  • Binary serialization (Protobuf) for smallest payloads and fastest throughput

  • Built-in code generation for client and server stubs

  • Native load balancing and health check protocol support

When NOT to use: Direct browser communication (requires gRPC-Web proxy), simple CRUD APIs consumed by external clients, scenarios where human-readable payloads are required.

See [skill:dotnet-grpc] for full implementation details.

SignalR

Best for: Browser-facing real-time applications, interactive dashboards, chat, collaborative features.

  • Automatic transport negotiation (WebSocket → SSE → Long Polling)

  • Built-in group management and user targeting

  • Hub abstraction with strongly-typed interfaces

  • Scales with Redis backplane or Azure SignalR Service

  • Supports JSON and MessagePack serialization

When NOT to use: Server-to-client-only push (use SSE instead), service-to-service (use gRPC instead), scenarios where the SignalR client library cannot be included.

See [skill:dotnet-realtime-communication] for SignalR patterns and hub implementation.

Server-Sent Events (SSE)

Best for: Simple server-to-client push notifications, live feeds, status updates.

  • Built-in to ASP.NET Core in .NET 10 via TypedResults.ServerSentEvents

  • Browser-native EventSource API -- no client library needed

  • Automatic reconnection with Last-Event-ID

  • Works through HTTP/1.1 proxies that block WebSocket upgrade

  • Lightest-weight real-time option

When NOT to use: Bidirectional communication (use SignalR), high-throughput binary streaming (use gRPC), client-to-server messages needed.

See [skill:dotnet-realtime-communication] for SSE implementation details.

JSON-RPC 2.0

Best for: Tooling protocols (Language Server Protocol), structured RPC over simple transports.

  • Transport-agnostic (HTTP, WebSocket, stdio, named pipes)

  • Well-defined request/response/notification semantics

  • Used by Visual Studio, VS Code, and .NET tooling via StreamJsonRpc

  • Lightweight alternative to gRPC when schema management is unwanted

When NOT to use: Real-time streaming (use SignalR or gRPC), high-throughput service-to-service (use gRPC), standard web APIs (use REST).

See [skill:dotnet-realtime-communication] for JSON-RPC 2.0 patterns.

REST (HTTP APIs)

Best for: Public APIs, standard CRUD operations, broad client compatibility.

  • Universal client support (any HTTP client)

  • Human-readable payloads (JSON)

  • Rich ecosystem (OpenAPI, Swagger UI, API versioning)

  • Stateless request-response model

  • ASP.NET Core Minimal APIs or MVC controllers

When NOT to use: Real-time push (use SSE or SignalR), high-throughput service-to-service (use gRPC), bidirectional streaming (use SignalR or gRPC).

See [skill:dotnet-http-client] for HTTP client patterns, resilience, and IHttpClientFactory .

Common Architecture Patterns

API Gateway with Mixed Protocols

Browser ─── REST/SignalR ──→ API Gateway ──→ gRPC ──→ Internal Services ──→ gRPC ──→ Order Service ──→ gRPC ──→ Inventory Service

Use REST for public-facing APIs and SignalR for real-time browser features. Internal service-to-service communication uses gRPC for performance. The API gateway translates between protocols.

Event-Driven with SSE

Internal Services ──→ Message Broker ──→ SSE Endpoint ──→ Browser Dashboard ──→ gRPC Stream ──→ Monitoring Service

Internal events flow through a message broker. Browser dashboards consume via SSE. Other services consume via gRPC streaming for higher throughput.

Dual-Protocol Services

A single ASP.NET Core host can serve both gRPC and REST:

var builder = WebApplication.CreateBuilder(args);

builder.Services.AddGrpc(); builder.Services.AddControllers();

var app = builder.Build();

// gRPC for internal service-to-service app.MapGrpcService<OrderGrpcService>();

// REST for external clients app.MapControllers();

// SSE for real-time browser updates app.MapGet("/events/orders", (OrderEventService svc, CancellationToken ct) => TypedResults.ServerSentEvents(svc.GetEventsAsync(ct)));

Key Principles

  • Use gRPC for service-to-service -- it provides the best throughput, strongly-typed contracts, and all streaming patterns

  • Use REST for public APIs -- universal client support, human-readable, extensive tooling ecosystem

  • Use SignalR for browser real-time -- automatic transport negotiation and built-in group management

  • Use SSE for simple server push -- lightest option when bidirectional communication is not needed

  • Mix protocols when appropriate -- a single ASP.NET Core host can serve gRPC, REST, SignalR, and SSE simultaneously

  • Route based on client type -- browser clients get REST/SignalR/SSE; internal services get gRPC

See [skill:dotnet-native-aot] for AOT compilation pipeline and [skill:dotnet-aot-architecture] for AOT-compatible communication patterns.

Agent Gotchas

  • Do not default to gRPC for browser-facing APIs -- browsers cannot speak HTTP/2 trailers natively. Use gRPC-Web with a proxy or choose REST/SignalR/SSE.

  • Do not use SignalR for service-to-service -- gRPC provides better performance, code generation, and streaming for backend communication.

  • Do not add SignalR when SSE suffices -- if you only need server-to-client push, SSE is simpler, requires no client library, and has automatic reconnection built into browsers.

  • Do not use REST for high-throughput internal communication -- JSON text serialization and per-request connections add overhead vs gRPC's binary format and persistent HTTP/2 connections.

  • Do not forget AOT considerations -- REST endpoints using System.Text.Json need source-generated contexts for AOT. See [skill:dotnet-serialization] for details.

  • Do not expose gRPC services to untrusted clients without gRPC-Web -- raw gRPC requires HTTP/2, which is not universally available in all environments (e.g., some proxies, older browsers).

References

  • Choose between gRPC and REST

  • gRPC for .NET

  • SignalR overview

  • Server-Sent Events in .NET 10

  • Minimal APIs

  • IHttpClientFactory patterns

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