stitch-design-taste

Stitch Design Taste — Semantic Design System Skill

Safety Notice

This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

Copy this and send it to your AI assistant to learn

Install skill "stitch-design-taste" with this command: npx skills add leonxlnx/taste-skill/leonxlnx-taste-skill-stitch-design-taste

Stitch Design Taste — Semantic Design System Skill

Overview

This skill generates DESIGN.md files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.

The generated DESIGN.md serves as the single source of truth for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through "Visual Descriptions" supported by specific color values, typography specs, and component behaviors.

Prerequisites

  • Access to Google Stitch via labs.google.com/stitch

  • Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI

The Goal

Generate a DESIGN.md file that encodes:

  • Visual atmosphere — the mood, density, and design philosophy

  • Color calibration — neutrals, accents, and banned patterns with hex codes

  • Typographic architecture — font stacks, scale hierarchy, and anti-patterns

  • Component behaviors — buttons, cards, inputs with interaction states

  • Layout principles — grid systems, spacing philosophy, responsive strategy

  • Motion philosophy — animation engine specs, spring physics, perpetual micro-interactions

  • Anti-patterns — explicit list of banned AI design clichés

Analysis & Synthesis Instructions

  1. Define the Atmosphere

Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:

  • Density: "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)

  • Variance: "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)

  • Motion: "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)

Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.

  1. Map the Color Palette

For each color provide: Descriptive Name + Hex Code + Functional Role.

Mandatory constraints:

  • Maximum 1 accent color. Saturation below 80%

  • The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients

  • Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents

  • Stick to one palette for the entire output — no warm/cool gray fluctuation

  • Never use pure black (#000000 ) — use Off-Black, Zinc-950, or Charcoal

  1. Establish Typography Rules
  • Display/Headlines: Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size

  • Body: Relaxed leading, max 65 characters per line

  • Font Selection: Inter is BANNED for premium/creative contexts. Force unique character: Geist , Outfit , Cabinet Grotesk , or Satoshi

  • Dashboard Constraint: Serif fonts are strictly BANNED for Dashboard/Software UIs. Use Sans-Serif pairings exclusively (Geist

  • Geist Mono or Satoshi
  • JetBrains Mono )
  • High-Density Override: When density exceeds 7, all numbers must use Monospace
  1. Describe Component Stylings

For each component type, describe shape, color, shadow depth, and interaction behavior:

  • Buttons: Tactile push feedback on active state. No neon outer glows. No custom mouse cursors

  • Cards: Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space

  • Inputs/Forms: Label above input, helper text optional, error text below. Standard gap spacing

  • Loading States: Skeletal loaders matching layout dimensions — no generic circular spinners

  • Empty States: Composed compositions indicating how to populate data

  • Error States: Clear, inline error reporting

  1. Define Layout Principles
  • Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace

  • The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll

  • CSS Grid over Flexbox math — never use calc() percentage hacks

  • Contain layouts using max-width constraints (e.g., 1400px centered)

  • Full-height sections must use min-h-[100dvh] — never h-screen (iOS Safari catastrophic jump)

  1. Encode Motion Philosophy
  • Spring Physics default: stiffness: 100, damping: 20 — premium, weighty feel. No linear easing

  • Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)

  • Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals

  • Performance: Animate exclusively via transform and opacity . Never animate top , left , width , height . Grain/noise filters on fixed pseudo-elements only

  1. List Anti-Patterns (AI Tells)

Encode these as explicit "NEVER DO" rules in the DESIGN.md:

  • No emojis anywhere

  • No Inter font

  • No pure black (#000000 )

  • No neon/outer glow shadows

  • No oversaturated accents

  • No excessive gradient text on large headers

  • No custom mouse cursors

  • No 3-column equal card layouts

  • No generic names ("John Doe", "Acme", "Nexus")

  • No fake round numbers (99.99% , 50% )

  • No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")

  • No broken Unsplash links — use picsum.photos or SVG avatars

  • No centered Hero sections (for high-variance projects)

Output Format (DESIGN.md Structure)

Design System: [Project Title]

1. Visual Theme & Atmosphere

(Evocative description of the mood, density, variance, and motion intensity. Example: "A restrained, gallery-airy interface with confident asymmetric layouts and fluid spring-physics motion. The atmosphere is clinical yet warm — like a well-lit architecture studio.")

2. Color Palette & Roles

  • Canvas White (#F9FAFB) — Primary background surface
  • Pure Surface (#FFFFFF) — Card and container fill
  • Charcoal Ink (#18181B) — Primary text, Zinc-950 depth
  • Muted Steel (#71717A) — Secondary text, descriptions, metadata
  • Whisper Border (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
  • [Accent Name] (#XXXXXX) — Single accent for CTAs, active states, focus rings (Max 1 accent. Saturation < 80%. No purple/neon.)

3. Typography Rules

  • Display: [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
  • Body: [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
  • Mono: [Font Name] — For code, metadata, timestamps, high-density numbers
  • Banned: Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.

4. Component Stylings

  • Buttons: Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
  • Cards: Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
  • Inputs: Label above, error below. Focus ring in accent color. No floating labels.
  • Loaders: Skeletal shimmer matching exact layout dimensions. No circular spinners.
  • Empty States: Composed, illustrated compositions — not just "No data" text.

5. Layout Principles

(Grid-first responsive architecture. Asymmetric splits for Hero sections. Strict single-column collapse below 768px. Max-width containment. No flexbox percentage math. Generous internal padding.)

6. Motion & Interaction

(Spring physics for all interactive elements. Staggered cascade reveals. Perpetual micro-loops on active dashboard components. Hardware-accelerated transforms only. Isolated Client Components for CPU-heavy animations.)

7. Anti-Patterns (Banned)

(Explicit list of forbidden patterns: no emojis, no Inter, no pure black, no neon glows, no 3-column equal grids, no AI copywriting clichés, no generic placeholder names, no broken image links.)

Best Practices

  • Be Descriptive: "Deep Charcoal Ink (#18181B)" — not just "dark text"

  • Be Functional: Explain what each element is used for

  • Be Consistent: Same terminology throughout the document

  • Be Precise: Include exact hex codes, rem values, pixel values in parentheses

  • Be Opinionated: This is not a neutral template — it enforces a specific, premium aesthetic

Tips for Success

  • Start with the atmosphere — understand the vibe before detailing tokens

  • Look for patterns — identify consistent spacing, sizing, and styling

  • Think semantically — name colors by purpose, not just appearance

  • Consider hierarchy — document how visual weight communicates importance

  • Encode the bans — anti-patterns are as important as the rules themselves

Common Pitfalls to Avoid

  • Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")

  • Omitting hex codes or using only descriptive names

  • Forgetting functional roles of design elements

  • Being too vague in atmosphere descriptions

  • Ignoring the anti-pattern list — these are what make the output premium

  • Defaulting to generic "safe" designs instead of enforcing the curated aesthetic

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

Related Skills

Related by shared tags or category signals.

General

design-taste-frontend

No summary provided by upstream source.

Repository SourceNeeds Review
General

redesign-existing-projects

No summary provided by upstream source.

Repository SourceNeeds Review
General

full-output-enforcement

No summary provided by upstream source.

Repository SourceNeeds Review
General

high-end-visual-design

No summary provided by upstream source.

Repository SourceNeeds Review