ComfyUI Custom Node Basics (V3 API)
ComfyUI uses Python classes to define nodes. The V3 API is the current recommended approach. Nodes inherit from io.ComfyNode and define a schema + execute method.
Quick Start
from comfy_api.latest import ComfyExtension, io
class MyNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="MyNode",
display_name="My Custom Node",
category="my_category",
inputs=[
io.Image.Input("image"),
io.Float.Input("strength", default=1.0, min=0.0, max=1.0, step=0.01),
],
outputs=[
io.Image.Output("IMAGE"),
],
)
@classmethod
def execute(cls, image, strength):
result = image * strength
return io.NodeOutput(result)
V3 Node Class Structure
Every V3 node requires:
- Inherit from
io.ComfyNode define_schema(cls)- classmethod returningio.Schemaexecute(cls, ...)- classmethod performing the computation
from typing_extensions import override
from comfy_api.latest import ComfyExtension, io
class ImageBrighten(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="ImageBrighten", # unique identifier
display_name="Brighten Image", # shown in UI
category="image/adjust", # menu path
description="Adjusts image brightness",
inputs=[
io.Image.Input("image"),
io.Float.Input("factor", default=1.2, min=0.0, max=3.0, step=0.1),
],
outputs=[
io.Image.Output("IMAGE"),
],
)
@classmethod
def execute(cls, image, factor):
result = torch.clamp(image * factor, 0.0, 1.0)
return io.NodeOutput(result)
io.Schema Fields
io.Schema(
node_id="UniqueNodeID", # required: unique string ID
display_name="Display Name", # optional: shown in UI menus
category="category/subcategory", # menu hierarchy (default "sd")
description="Node description", # optional: tooltip text
inputs=[...], # list of Input objects
outputs=[...], # list of Output objects
hidden=[...], # list of Hidden enum values
is_output_node=False, # True for nodes with side effects (save, preview)
is_experimental=False, # marks as experimental
is_deprecated=False, # marks as deprecated
is_dev_only=False, # hidden unless dev mode enabled
is_api_node=False, # marks as API-only node
is_input_list=False, # receive full lists instead of individual items
not_idempotent=False, # prevents caching
accept_all_inputs=False, # accept arbitrary inputs via **kwargs
enable_expand=False, # allow node expansion (subgraphs)
search_aliases=["alias1", "alias2"],# alternative search terms
essentials_category="Basic", # optional: Essentials tab category
price_badge=None, # optional: PriceBadge for API nodes
)
V3 Node Registration
V3 nodes are registered via ComfyExtension and comfy_entrypoint():
from typing_extensions import override
from comfy_api.latest import ComfyExtension, io
class MyNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="MyNode",
display_name="My Node",
category="my_nodes",
inputs=[io.String.Input("text", multiline=True)],
outputs=[io.String.Output()],
)
@classmethod
def execute(cls, text):
return io.NodeOutput(text.upper())
class MyExtension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[io.ComfyNode]]:
return [MyNode]
async def comfy_entrypoint() -> MyExtension:
return MyExtension()
The comfy_entrypoint() function must be defined at the module level (in the file directly imported by ComfyUI).
V1 Node Structure (Legacy Reference)
V1 nodes use class attributes and NODE_CLASS_MAPPINGS:
class MyNodeV1:
CATEGORY = "my_category"
FUNCTION = "execute"
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"image": ("IMAGE",),
"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 1.0}),
}
}
def execute(self, image, strength):
return (image * strength,)
NODE_CLASS_MAPPINGS = {"MyNodeV1": MyNodeV1}
NODE_DISPLAY_NAME_MAPPINGS = {"MyNodeV1": "My Node V1"}
Key Differences: V3 vs V1
| Aspect | V3 | V1 |
|---|---|---|
| Base class | io.ComfyNode | Plain class |
| Execute method | execute classmethod (fixed name) | Instance method (custom name via FUNCTION) |
| Inputs | io.Schema(inputs=[...]) | INPUT_TYPES() dict |
| Outputs | io.Schema(outputs=[...]) | RETURN_TYPES tuple |
| Return value | io.NodeOutput(...) | Plain tuple |
| Registration | ComfyExtension + comfy_entrypoint() | NODE_CLASS_MAPPINGS dict |
| State | No instance state (classmethods) | Instance state allowed |
| Hidden inputs | cls.hidden.prompt, etc. | kwargs from "hidden" dict |
Important Rules
node_idmust be globally unique across all nodesexecute()parameters must match input IDs exactly- All methods are
@classmethodin V3 (no instance state) - Return
io.NodeOutput(val1, val2, ...)matching output count - Category uses
/separator for hierarchy:"image/transform" - Prefix category with
_to hide from menus:"_for_testing"
See Also
comfyui-node-datatypes- Data types (IMAGE, LATENT, MASK, etc.)comfyui-node-inputs- Input configuration detailscomfyui-node-outputs- Output types and UI outputscomfyui-node-packaging- Project structure and packagingcomfyui-node-lifecycle- Execution lifecycle and caching