Ghost UI Skills
Opinionated constraints for building Ghost-style interfaces with AI agents.
When to Apply
Reference these guidelines when:
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Building dark-mode interfaces
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Creating Ghost-inspired design systems
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Implementing UIs with Inter font and 4px grid
Colors
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MUST use dark backgrounds (lightness < 20) for primary surfaces - detected lightness: 8
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MUST use #FFFFFF as page background (surface-base )
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SHOULD reduce color palette (currently 18 colors detected)
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MUST maintain text contrast ratio of at least 4.5:1 for accessibility
Semantic Tokens
Token HEX RGB Usage
surface-base
#FFFFFF rgb(255,255,255) Page background
surface-raised
#DAE1EC rgb(218,225,236) Cards, modals, raised surfaces
surface-overlay
#0D0E10 rgb(13,14,16) Overlays, tooltips, dropdowns
text-primary
#D8D9DC rgb(216,217,220) Headings, body text
text-secondary
#333437 rgb(51,52,55) Secondary, muted text
text-tertiary
#4C4E53 rgb(76,78,83) Additional text
border-default
#DBE0E8 rgb(219,224,232) Subtle borders, dividers
warning
#FAB429 rgb(250,180,41) Warning states, cautions
Typography
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MUST use Inter as primary font family
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SHOULD use single font family for consistency
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MUST use 73px / 700 for primary headings
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MUST use 26px / 500 for body text
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SHOULD reduce font weights (currently 5 detected)
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MUST use text-balance for headings and text-pretty for body text
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SHOULD use tabular-nums for numeric data
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NEVER modify letter-spacing unless explicitly requested
Text Styles
Style Font Size Weight Color Count
heading-1
Inter 73px 700 #1E2826 1
body
Inter 26px 500 #2F2F2F 1
body-secondary
Inter 24px semi_bold #D8D9DC 2
body-secondary
Inter 23px semi_bold #E5E6E9 1
text-18px
Inter 18px semi_bold #C2C3C4 1
text-14px
Inter 14px 400 #7B7B7B 1
text-14px
Inter 14px 400 #7C7C7C 1
text-14px
Inter 14px 400 #787878 1
text-13px
Inter 13px 400 #313234 1
text-13px
Inter 13px 400 #333438 1
Typography Reference
Font Families:
- Inter (used 42x)
Font Sizes: 9px, 10px, 11px, 12px, 13px, 14px, 18px, 23px, 24px, 26px, 73px
Spacing
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MUST use 4px grid for spacing
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SHOULD use spacing from scale: 1px, 2px, 3px, 4px, 5px, 6px, 7px, 8px
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SHOULD use 65px as default gap between elements
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NEVER use arbitrary spacing values (use design scale)
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SHOULD maintain consistent padding within containers
Borders
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MUST use border-radius from scale: 3px, 4px, 7px, 13px, 16px
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SHOULD limit border widths to: 1px, 6px
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SHOULD use 13px as default border-radius
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NEVER use arbitrary border-radius values (use design scale)
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SHOULD use subtle borders (1px) for element separation
Border Radius Reference
Scale: 3px, 4px, 7px, 13px, 16px
Layout
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MUST design for 1920px base viewport width
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SHOULD use consistent element widths: 260px, 10px, 8px, 13px, 35px
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SHOULD maintain text-heavy layout with clear hierarchy
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NEVER use h-screen , use h-dvh for full viewport height
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MUST respect safe-area-inset for fixed elements
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SHOULD use size-* for square elements instead of w-*
- h-*
Detected Layout Patterns
- Main Content: width: 1635px, height: 1080px
Components
Buttons
Variant Background Text Border Height Radius
Ghost transparent #757678 none
Interactive States
Focus
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MUST use 2px outline with accent color (#5E6AD2 )
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MUST use 2px outline-offset
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NEVER remove focus indicators
Hover
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Buttons (primary): lighten background by 10%
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Buttons (secondary): use #DAE1EC background
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List items: use #DAE1EC background
Disabled
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MUST use opacity: 0.5
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MUST use cursor: not-allowed
Interaction
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MUST use an AlertDialog for destructive or irreversible actions
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SHOULD use structural skeletons for loading states
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MUST show errors next to where the action happens
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NEVER block paste in input or textarea elements
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MUST add an aria-label to icon-only buttons
Animation
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NEVER add animation unless it is explicitly requested
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MUST animate only compositor props (transform , opacity )
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NEVER animate layout properties (width , height , top , left , margin , padding )
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SHOULD use ease-out on entrance animations
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NEVER exceed 200ms for interaction feedback
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SHOULD respect prefers-reduced-motion
Performance
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NEVER animate large blur() or backdrop-filter surfaces
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NEVER apply will-change outside an active animation
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NEVER use useEffect for anything that can be expressed as render logic