Shape Up
Escape the build trap and endless backlogs. Use Basecamp's methodology to ship meaningful work in 6-week cycles with fixed time, variable scope.
When to Use This Skill
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Product planning to replace endless backlogs
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Feature development with clear time boundaries
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Team autonomy when you want self-directed teams
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Scope management when projects tend to balloon
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Startup development with limited resources
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Agency/consulting projects with fixed timelines
Methodology Foundation
Aspect Details
Source Ryan Singer - Shape Up (2019), developed at Basecamp
Core Principle "Fixed time, variable scope. Appetite, not estimates. Shape before you build."
Why This Matters Traditional methods either micromanage (waterfall) or leave too much open (agile sprints without direction). Shape Up gives teams direction AND autonomy.
What Claude Does vs What You Decide
Claude Does You Decide
Structures production workflow Final creative direction
Suggests technical approaches Equipment and tool choices
Creates templates and checklists Quality standards
Identifies best practices Brand/voice decisions
Generates script outlines Final script approval
What This Skill Does
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Introduces shaping - Defining work at the right level of abstraction
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Sets appetites over estimates - How much time is this worth?
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Enables cycles - 6-week focused work, 2-week cooldown
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Empowers teams - Autonomy within boundaries
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Provides betting tables - Principled prioritization
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Manages scope dynamically - Must-haves vs. nice-to-haves
How to Use
Shape a Feature Idea
I want to shape this feature idea: [description] Apply Shape Up methodology to define it at the right level. Appetite: [2 weeks / 6 weeks]
Plan a Cycle
We have these potential projects for the next cycle: [List of ideas] Help me run a betting table to decide what to build.
Manage Scope During Build
We're in week 3 of a 6-week cycle building [feature]. We're running behind. Help me apply Shape Up scope hammering.
Instructions
Step 1: Understand the Shape Up Principles
The Shape Up Philosophy
Fixed Time, Variable Scope
Traditional approach: "How long will this take?" → Estimate → Build → Deadline slips
Shape Up approach: "How much time is this worth?" → Appetite → Shape to fit → Ship on time
The mindset shift: Instead of estimating how long a feature will take, decide how much time you're willing to spend. Then shape the work to fit that time.
Appetite, Not Estimates
Appetite: How much time is this problem WORTH solving?
- Small batch: 2 weeks or less
- Big batch: 6 weeks max
Key insight: A feature can be built in 2 weeks OR 6 months. The question is: What version fits your appetite?
Example: "Auto-complete for search"
- 6-month version: ML-powered, personalized, learns preferences
- 6-week version: Pre-populated common searches, basic matching
- 2-week version: Static list of top searches
All solve the problem. Choose based on appetite.
Shaping vs. Building
Shaping (Senior people):
- Define the problem
- Set boundaries
- Identify risks
- Rough solution direction
- Leave room for builder creativity
Building (Teams):
- Detailed implementation
- Technical decisions
- UX specifics
- Scope management within boundaries
Step 2: The Shaping Process
How to Shape Work
Step 1: Set the Appetite
Before anything else, decide:
- Is this a small batch (2 weeks) or big batch (6 weeks)?
- Is this worth doing at all at this appetite?
Questions to ask:
- What problem are we solving?
- How painful is this problem?
- What's the opportunity cost of not doing it?
- What's the opportunity cost of spending more time on it?
Step 2: Narrow the Problem
Don't shape "improve search." Shape "help new users find their first project template."
Narrowing technique:
- Start with the raw idea
- Ask: Who specifically has this problem?
- Ask: In what specific situation?
- Ask: What's the minimum viable solution?
Step 3: Rough Out the Solution
Fat marker sketches: Draw the solution with a thick marker (no detail). You're defining spaces and flows, not buttons and fields.
Breadboarding: For flows, use words not wireframes:
[Search box] → [Results page] → [Template detail] ↓ [No results] → [Suggest categories]
Key principle: Leave room for the builders to be creative. Define WHAT, not exactly HOW.
Step 4: Identify Risks and Rabbit Holes
Rabbit holes: Technical or design problems that could explode in scope.
For each potential rabbit hole:
- Name it
- Decide: Solve it in shaping? Or declare it out of scope?
- Document the boundary
Example: "If we build template search, what about user-generated templates?" Decision: Out of scope. Only show official templates.
Step 5: Write the Pitch
Pitch elements:
- Problem: What are we solving?
- Appetite: How long is this worth?
- Solution: Fat marker sketch / breadboard
- Rabbit holes: What we're explicitly NOT doing
- No-gos: Boundaries and constraints
Step 3: The Cycle
Six-Week Cycles
The Rhythm
6 weeks building:
- Long enough for meaningful work
- Short enough to maintain urgency
- Teams own their projects completely
2 weeks cooldown:
- Bug fixes
- Technical debt
- Exploration
- Shaping for next cycle
- Recovery
Why 6 Weeks?
Shorter (2-week sprints):
- Not enough time for real progress
- Constant planning overhead
- Work gets chopped up artificially
Longer (quarters):
- Deadlines feel far away
- Scope creeps
- No urgency until the end
6 weeks:
- Urgent from day one
- Room to figure things out
- Clean endpoint
Team Structure
Small teams:
- 1-2 designers + 1-3 programmers
- Self-managed during the cycle
- No daily standups with managers
- Check-ins when THEY need help
Circuit breaker: If work isn't done at 6 weeks, it doesn't automatically continue. It goes back to the betting table. Maybe it gets another cycle. Maybe it doesn't.
What Teams Do in a Cycle
Week 1-2: Figure it out
- Understand the shaped work
- Spike on unknowns
- Get oriented
- Early integration
Week 3-4: Build the core
- Make vertical slices
- Connect the pieces
- Working software early
Week 5-6: Polish and ship
- Cut scope if needed
- Must-haves only
- Ship by end of cycle
Step 4: The Betting Table
Choosing What to Build
The Betting Table
Who: Senior people who can make commitments When: During cooldown, before next cycle Input: Shaped pitches Output: Cycle bets
The Process
1. Review pitches Each pitch should be complete:
- Clear problem
- Shaped solution
- Identified risks
- Appetite set
2. Consider each bet
For each pitch, ask:
- Is this the right time?
- Do we have the right team?
- Are there dependencies?
- What's the opportunity cost?
3. Make decisions
Options:
- Bet: Assign to next cycle
- Park: Good but not now
- Kill: Not worth doing
No backlog: If you don't bet on something, it goes away. Good ideas come back. Bad ideas don't.
Betting Criteria
1. Strategic fit Does this support current company goals?
2. Problem significance How painful is this for customers?
3. Appetite match Can this actually be done in the proposed time?
4. Team availability Who would work on this?
5. Dependencies What else needs to be true?
Anti-Patterns
Carry-over: "We didn't finish last cycle, so we'll continue." No. Circuit breaker. Re-evaluate. Maybe it's not worth it.
Backlog grooming: "Let's go through the 200 ideas and prioritize." No. Only consider shaped pitches. Unshaped ideas aren't real options.
Consensus: "Let's vote on what to build." No. Decision-makers decide. Not democracy.
Step 5: Managing Scope
Scope Hammering
The Principle
Scope grows naturally. Left unchecked, projects expand to fill time. Your job is to constantly hammer scope back to what matters.
Must-Haves vs. Nice-to-Haves
Must-haves:
- Core value delivery
- Without this, the feature doesn't work
- Absolutely required for ship
Nice-to-haves:
- Polish
- Edge cases
- Delighters
- "While we're at it..."
Rule: Identify nice-to-haves early. Cut them first.
The Scope Hammer
When you're behind (week 3+):
- List all remaining work
- Classify each item:
- Must-have for THIS version
- Nice-to-have (cut or defer)
- Cut aggressively:
- What's the smallest version that still delivers value?
- What can be a follow-up?
- What can we not do at all?
Scope Hammering Questions
- "Is this necessary for launch, or is it polish?"
- "What's the simplest version that still solves the problem?"
- "Can this be a fast-follow?"
- "What would happen if we just... didn't do this?"
- "Are we building for the 80% case or the edge case?"
Hill Charts
Track progress visually:
┌─────────────────────────────────┐
│ ↗ Feature C │
│ ↗ Feature B │
│ ↗ Feature A ↘ Feature D
└─────────────────────────────────┘
Figuring it out Making it happen
- Uphill: Still figuring it out (risky)
- Downhill: Know what to do, just executing (safe)
Use for:
- Early warning when something is stuck uphill
- Identifying where help is needed
- Manager visibility without micromanagement
Examples
Example 1: Shaping a Feature
Input:
"We want to add notifications to our project management app. Can you help me shape this using Shape Up?"
Output:
Shaped Pitch: Project Notifications
Problem
Users miss important updates because they only check the app occasionally. When they do check, they see a firehose of activity with no way to know what actually matters.
Specific situation: A project manager logs in after a day away and can't quickly tell what needs their attention.
Appetite
6 weeks (Big Batch)
Notifications are foundational. Worth investing in properly. But not worth 3 months. We'll scope to fit 6 weeks.
Solution
Breadboard:
[Activity happens] → [Notification created] → [Notification center] ↓ [Settings: what to notify]
Fat marker sketch:
┌─────────────────────────────────────┐ │ 🔔 (3) │ ← Bell in header with count ├─────────────────────────────────────┤ │ ┌─────────────────────────────────┐ │ │ │ ● @you in Project Alpha │ │ ← Unread notifications │ │ Sarah mentioned you in a... │ │ │ │ 2 hours ago │ │ │ ├─────────────────────────────────┤ │ │ │ ○ Task completed │ │ ← Read notifications │ │ Build specs was marked done │ │ │ │ Yesterday │ │ │ └─────────────────────────────────┘ │ └─────────────────────────────────────┘
What we're building:
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In-app notification center (bell icon, dropdown)
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Notifications for: @mentions, task assignments, due dates
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Basic settings (on/off per type)
Rabbit Holes (Explicitly OUT of Scope)
Email notifications: This is a whole separate system (deliverability, unsubscribes, formatting). Out of scope. Potential future small batch.
Mobile push notifications: Requires native app work. Out of scope.
Notification grouping: "5 comments on Project Alpha" instead of 5 separate notifications. Nice-to-have. Cut if we need time.
Real-time updates: WebSockets for instant notifications. Nice-to-have. Polling every 60 seconds is fine for V1.
Customization per project: "Only notify me for Project X." Too complex. Start with global settings only.
No-Gos
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No email notifications
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No mobile push
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No notification sounds
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No digest/summary views
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No team-level settings
Risks
Risk 1: Database load Many notifications could be created. Need efficient queries. Mitigation: Tech lead should spike on notification storage approach in first 2 days of cycle.
Risk 2: UX complexity Settings can get complicated fast. Mitigation: Start with just 3 toggles. No per-project settings.
Example 2: Scope Hammering Mid-Cycle
Input:
"We're in week 4 of a 6-week cycle building a reporting dashboard. We're behind. We have: (1) 5 chart types planned, only 2 done, (2) Export to PDF not started, (3) Date filters mostly done, (4) Real-time refresh not started. Help me scope hammer."
Output:
Scope Hammer: Reporting Dashboard
Current Status (Week 4 of 6)
Item Status Time Needed
Chart types (5 planned) 2 done 1.5 weeks for remaining 3
Export to PDF Not started 1 week
Date filters 80% done 2 days
Real-time refresh Not started 1 week
Total remaining work: ~4 weeks Time available: ~2 weeks
Classification
Must-Have (Core value delivery):
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At least 3 chart types (line, bar, pie) - most common use cases
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Date filters - useless without filtering
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View/load reports - basic functionality
Nice-to-Have (Cut or defer):
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4th and 5th chart types (table, area)
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Export to PDF
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Real-time refresh
Recommendation
Cut now:
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Real-time refresh → V2. Manual refresh button is fine.
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5th chart type (area) → V2. Rarely used.
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Export to PDF → V2. Users can screenshot or we do fast-follow.
Keep:
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Date filters (finish in 2 days)
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3 chart types (line, bar, pie - 3-4 days for remaining 1)
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4th chart type (table) - useful for data review (3 days)
Revised Scope
Week 5:
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Day 1-2: Finish date filters
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Day 3-4: Build pie chart (3rd type)
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Day 5: Build table view (4th type)
Week 6:
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Day 1-3: Polish, bug fixes, edge cases
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Day 4: Internal testing
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Day 5: Ship
What to Tell Stakeholders
"We're shipping a fully functional dashboard with 4 chart types (line, bar, pie, table) and date filters. Export and real-time refresh will be fast-follows in the next small batch cycle.
This gives users 90% of the value. The remaining features are polish, not core functionality."
Post-Cycle Small Batch Candidates
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Export to PDF (2-week batch)
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Real-time refresh (2-week batch)
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Area chart type (1-week add-on)
Example 3: Running a Betting Table
Input:
"We have these 5 pitches for the next cycle. How do I run a betting table to decide? (1) Improved search, (2) Team permissions, (3) Mobile app redesign, (4) API for integrations, (5) Onboarding improvements"
Output:
Betting Table: Next Cycle
Pre-Work: Pitch Review
Each pitch should be shaped with:
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Clear problem statement
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Appetite (2-week or 6-week)
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Rough solution
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Rabbit holes identified
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No-gos defined
Assessment:
Pitch Shaped? Appetite Team Needed
Improved search ✓ Yes 6 weeks 1D + 2E
Team permissions ✓ Yes 6 weeks 1D + 2E
Mobile app redesign ✗ Too vague ? ?
API for integrations ✓ Yes 6 weeks 0D + 3E
Onboarding improvements ✓ Yes 2 weeks 1D + 1E
Mobile app redesign: Not ready for betting. Needs shaping. Send back. Consider for future cycle.
Betting Criteria Evaluation
- Improved Search (6-week)
Criteria Score Notes
Strategic fit 4/5 Supports growth, user requests
Problem significance 3/5 Pain for power users mainly
Appetite match 4/5 Well-scoped
Team availability ✓ Team A available
Dependencies None
Verdict: CANDIDATE
- Team Permissions (6-week)
Criteria Score Notes
Strategic fit 5/5 Required for enterprise deals
Problem significance 5/5 Blocking sales
Appetite match 3/5 Could expand, needs discipline
Team availability ✓ Team B available
Dependencies None
Verdict: STRONG CANDIDATE
- API for Integrations (6-week)
Criteria Score Notes
Strategic fit 4/5 Opens partner ecosystem
Problem significance 3/5 Important but not urgent
Appetite match 4/5 Scoped to read-only first
Team availability ✓ Team C available
Dependencies None
Verdict: CANDIDATE
- Onboarding Improvements (2-week)
Criteria Score Notes
Strategic fit 5/5 Direct impact on activation
Problem significance 4/5 40% drop-off in onboarding
Appetite match 5/5 Small, focused scope
Team availability ✓ Fits in any team's cycle
Dependencies None
Verdict: STRONG CANDIDATE (small batch)
The Bet
Available capacity:
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2 teams for 6-week bets
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1 team has room for 2-week addition
Decision:
Bet Team Rationale
Team Permissions Team B Enterprise blocker, highest urgency
API for Integrations Team C Opens strategic opportunities
Onboarding Improvements Team A (week 1-2) High impact, small investment
Improved Search Parked Good but not highest priority now
What's NOT bet:
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Mobile app redesign: Not shaped. Needs work.
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Improved search: Good pitch, wrong timing. Save for next cycle.
Post-Betting Communication
"Next cycle:
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Team B: Team Permissions (6 weeks)
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Team C: API v1 (6 weeks)
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Team A: Onboarding improvements (2 weeks), then cooldown tasks
Search is a strong pitch. We're parking it for the following cycle. Mobile app redesign needs more shaping before it's ready to bet."
Checklists & Templates
Pitch Template
Pitch: [Feature Name]
Problem
[What problem are we solving? Who has it? When?]
Appetite
[2 weeks / 6 weeks]
Solution
Breadboard: [Flow diagram with words]
Fat Marker Sketch: [Rough visual layout - no details]
Rabbit Holes
[What could explode in scope? How are we preventing it?]
No-Gos
[What are we explicitly NOT building?]
Risks
[What could go wrong? How will we mitigate?]
Betting Table Checklist
Betting Table: [Cycle Name]
Before the Meeting
□ All pitches reviewed for completeness □ Incomplete pitches sent back for shaping □ Team availability mapped □ Strategic priorities clear
During the Meeting
□ Review each complete pitch □ Assess against betting criteria □ Discuss dependencies and timing □ Make binary decisions (bet / don't bet) □ Assign teams to bets
After the Meeting
□ Communicate decisions to teams □ Archive or park unbetted pitches □ Schedule cycle kickoffs □ Clear any dependencies
Skill Boundaries
What This Skill Does Well
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Structuring audio production workflows
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Providing technical guidance
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Creating quality checklists
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Suggesting creative approaches
What This Skill Cannot Do
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Replace audio engineering expertise
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Make subjective creative decisions
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Access or edit audio files directly
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Guarantee commercial success
References
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Singer, Ryan. "Shape Up: Stop Running in Circles and Ship Work that Matters" (2019)
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Basecamp methodology documentation
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37signals (Basecamp) blog posts
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Shape Up podcast appearances
Related Skills
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product-discovery - Discovery before shaping
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design-sprint - Alternative sprint format
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lean-canvas - Business model context
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first-principles - Problem definition
Skill Metadata
- Mode: cyborg
name: shape-up category: product subcategory: methodology version: 1.0 author: MKTG Skills source_expert: Ryan Singer source_work: Shape Up difficulty: intermediate estimated_value: $5,000+ process consulting tags: [product, process, Basecamp, cycles, shaping, scope, betting, development] created: 2026-01-25 updated: 2026-01-25