xcode-archive-release

Bump version/build number, archive an Xcode project, and upload to App Store Connect in one workflow. Use when a user wants to release an iOS or macOS app to the App Store — tasks like "archive and upload to ASC", "bump version and release", "release version 2.1.0 build 42", "release from git tag", or "retry a failed upload".

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Install skill "xcode-archive-release" with this command: npx skills add grepug/skills/grepug-skills-xcode-archive-release

Xcode Archive & Release

Release an Apple app by bumping version/build metadata, archiving with Xcode, then exporting and uploading to App Store Connect.

Use when

  • The user wants to archive and upload an iOS or macOS app to App Store Connect
  • The user wants to release from an explicit version/build or infer them from a git tag
  • The user needs to retry an upload without rebuilding unless necessary

Prerequisites

  • macOS with Xcode and xcodebuild available
  • A signed Xcode project with a valid scheme
  • Access to the correct Apple Developer team and App Store Connect account
  • A clean understanding of the target project, scheme, platform list, version, and build number

The main helper is scripts/xcode-release.sh. The bundled assets/ExportOptions-AppStore.plist sets method=app-store and destination=upload, so the default flow uploads directly to App Store Connect without a separate altool step.

Confirm before acting

Before running the script, confirm:

  • the Xcode project path
  • the scheme name
  • the version and build number, or that git tag inference is intended
  • the target platform list: any ordered subset of ios, macos, and mac_catalyst
  • whether the user wants a preflight-only validation run first

For mixed-target or higher-risk projects, prefer a dry run with --preflight-only before touching source files.

Workflow

1. Discover project details

If the user hasn't specified --project or --scheme, find them:

# List .xcodeproj files near the current directory
find . -name "*.xcodeproj" -maxdepth 3

# List available schemes for a project
xcodebuild -project MyApp.xcodeproj -list

2. Confirm before running

Present a dry-run summary to the user before executing:

Project : MyApp.xcodeproj
Scheme  : MyApp_iOS
Version : 2.1.0  Build: 42
Platform: ios (generic/platform=iOS)
Archive : ~/.xcode-archive/MyApp/2.1.0-42/MyApp-ios.xcarchive

For complex or mixed-target projects (e.g. iOS + watchOS), run --preflight-only first to validate the scheme and export plist before any source files are touched:

xcode-release.sh --project MyApp.xcodeproj --scheme MyApp_iOS --version 2.1.0 --build 42 --preflight-only

Ask for confirmation, then proceed.

3. Run the script

Run the bundled script:

chmod +x path/to/skills/xcode-archive-release/scripts/xcode-release.sh

# Infer version + build from the git tag on HEAD (tag must contain both components):
path/to/skills/xcode-archive-release/scripts/xcode-release.sh \
  --project  MyApp/MyApp.xcodeproj \
  --scheme   MyApp_iOS \
  --platform ios,macos

# Or specify explicitly:
path/to/skills/xcode-archive-release/scripts/xcode-release.sh \
  --project  MyApp/MyApp.xcodeproj \
  --scheme   MyApp_iOS \
  --version  2.1.0 \
  --build    42 \
  [--platform ios|macos|mac_catalyst[,ios|macos|mac_catalyst...]] \
  [--export-plist /custom/ExportOptions.plist]  \  # override bundled plist
  [--preflight-only]           # validate setup without building or touching source
  [--force]                    # re-archive even if archive already exists

When multiple platforms are listed, the script builds them sequentially in the order provided. Version/build resolution happens once for the whole batch.

Git tag format — must contain exactly one semver component and one integer component, separated by -, +, /, or _. Leading v is stripped.

TagVersionBuild
v2.1.0-422.1.042
2.1.0+422.1.042
2.1.0/422.1.042
v2.1.0✗ no build
release-2.1.0-42✗ ambiguous

If the tag is ambiguous or missing a component, the script errors with a message directing you to pass --version and --build explicitly.

4. Report results

On success, the script prints the artifact path. Tell the user:

  • Where artifacts are: ~/.xcode-archive/<project-name>/<version>-<build>/
  • To check App Store Connect → TestFlight or the Builds tab to confirm the upload processed

The platform variant is ios, macos, or mac_catalyst. The script keeps the same version/build folder and makes the archive, export, DerivedData, and log names platform-specific.

If the archive succeeds but automatic export/upload hits a missing App Store provisioning profile for the app’s bundle ID, the script opens the .xcarchive in Xcode Organizer instead. In that case, tell the user the archive is ready and they should upload it to App Store Connect manually from Organizer.

Output

Successful runs produce:

  • a versioned archive folder at ~/.xcode-archive/<ProjectName>/<version>-<build>/
  • the .xcarchive
  • exported artifacts under export-<platform-variant>/
  • logs under logs-<platform-variant>/archive.log and logs-<platform-variant>/export.log
  • a per-platform completion marker used to skip already completed variants on rerun

The user should verify the build appears in App Store Connect after processing finishes.

Retry a Failed Upload

If one platform in a batch fails (network issue, ASC outage, etc.):

  1. If the original run already pinned version/build explicitly, or inferred them from a git tag, run the exact same command — already completed platforms are skipped, and incomplete platforms are retried in sequence.
  2. If the original run inferred version/build from archive history, use the retry command printed on failure instead. That retry command pins the resolved --version and --build, so it retries the same release instead of advancing to the next build number.
  3. Use --force only if you need to rebuild all listed platforms from scratch (e.g. wrong code was archived).

Output Folder Structure

~/.xcode-archive/<ProjectName>/
└── <version>-<build>/              e.g. 2.1.0-42/
    ├── MyApp-ios.xcarchive         iOS archive
    ├── MyApp-macos.xcarchive       macOS archive when present
    ├── MyApp-mac_catalyst.xcarchive Catalyst archive when present
    ├── DerivedData-ios/            isolated DerivedData per platform variant
    ├── DerivedData-macos/
    ├── DerivedData-mac_catalyst/
    ├── export-ios/                 export output
    │   ├── MyApp.ipa
    │   ├── ExportOptions.plist     copy of the options used
    │   └── UploadSessionLogs/      ASC upload diagnostic logs
    ├── export-macos/
    ├── export-mac_catalyst/
    ├── logs-ios/
    │   ├── archive.log             full xcodebuild archive output
    │   └── export.log              full xcodebuild -exportArchive output
    ├── logs-macos/
    ├── logs-mac_catalyst/
    ├── .completed-ios
    ├── .completed-macos
    └── .completed-mac_catalyst

Each run has its own versioned folder, and each platform variant gets its own artifact names inside that folder. That lets the same version/build coexist across platforms without overwriting the archive.

Bundled files

  • scripts/xcode-release.sh — main release workflow
  • assets/ExportOptions-AppStore.plist — default App Store export settings

Troubleshooting

SymptomFix
Code signing failedOpen Xcode → project target → Signing & Capabilities, ensure a valid provisioning profile and team are set for Release
error: exportArchive No profiles for '<bundle-id>' were foundTreat this as an Organizer handoff: open the generated .xcarchive in Xcode Organizer and tell the user to upload it to App Store Connect manually
No schemes foundRun xcodebuild -project MyApp.xcodeproj -list to list valid scheme names; or use --preflight-only to check before running
ERROR ITMS-90189: Duplicate binary uploadThe build number already exists in ASC. Increment --build
Duplicate platform in --platform listRemove repeated platform entries. Each batch should list each of ios, macos, and mac_catalyst at most once
Archive not found on retryCheck the path ~/.xcode-archive/<name>/<version>-<build>/<name>-<platform-variant>.xcarchive exists; if not, re-run with the same --platform list used for the original archive
PlistBuddy: Entry, ":CFBundleShortVersionString", Does Not ExistHarmless — the Info.plist doesn't have that key (modern Xcode projects); the project.pbxproj patch handles it
No git tag on HEADHEAD isn't tagged. Create a tag (git tag v2.1.0-42 && git push --tags) or pass --version and --build explicitly
Tag(s) on HEAD ... don't contain one semver + one integer componentTag is missing the build number (e.g. v2.1.0) or has an unrecognised part (e.g. release-2.1.0-42). Rename the tag or pass --version/--build explicitly
Script fails with ✗ FAILED at step: archiveCheck ~/.xcode-archive/<name>/<ver>-<build>/logs-<platform-variant>/archive.log for the root cause; the failure block prints the last 20 lines automatically

ExportOptions Customization

The bundled plist (assets/ExportOptions-AppStore.plist) works for standard App Store uploads. To customize (e.g. add teamID, signingStyle, or iCloudContainerEnvironment), copy it to the project folder and pass --export-plist:

cp path/to/skills/xcode-archive-release/assets/ExportOptions-AppStore.plist ./ExportOptions.plist
# edit as needed
xcode-release.sh ... --export-plist ./ExportOptions.plist

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