Go

Write reliable Go code avoiding goroutine leaks, interface traps, and common concurrency bugs.

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Install skill "Go" with this command: npx skills add ivangdavila/go

Quick Reference

TopicFile
Concurrency patternsconcurrency.md
Interface and type systeminterfaces.md
Slices, maps, stringscollections.md
Error handling patternserrors.md

Goroutine Leaks

  • Goroutine blocked on channel with no sender = leak forever—always ensure channel closes or use context
  • Unbuffered channel send blocks until receive—deadlock if receiver never comes
  • for range on channel loops forever until channel closed—sender must close(ch)
  • Context cancellation doesn't stop goroutine automatically—must check ctx.Done() in loop
  • Leaked goroutines accumulate memory and never garbage collect

Channel Traps

  • Sending to nil channel blocks forever—receiving from nil also blocks forever
  • Sending to closed channel panics—closing already closed channel panics
  • Only sender should close channel—receiver closing causes sender panic
  • Buffered channel full = send blocks—size buffer for expected load
  • select with multiple ready cases picks randomly—not first listed

Defer Traps

  • Defer arguments evaluated immediately, not when deferred function runs—defer log(time.Now()) captures now
  • Defer in loop accumulates—defers stack, run at function end not iteration end
  • Defer runs even on panic—good for cleanup, but recover only in deferred function
  • Named return values modifiable in defer—defer func() { err = wrap(err) }() works
  • Defer order is LIFO—last defer runs first

Interface Traps

  • Nil concrete value in interface is not nil interface—var p *MyType; var i interface{} = p; i != nil is true
  • Type assertion on wrong type panics—use comma-ok: v, ok := i.(Type)
  • Empty interface any accepts anything but loses type safety—avoid when possible
  • Interface satisfaction is implicit—no compile error if method signature drifts
  • Pointer receiver doesn't satisfy interface for value type—only *T has the method

Error Handling

  • Errors are values, not exceptions—always check returned error
  • err != nil after every call—unchecked errors are silent bugs
  • errors.Is for wrapped errors—== doesn't work with fmt.Errorf("%w", err)
  • Sentinel errors should be var ErrFoo = errors.New() not recreated
  • Panic for programmer errors only—return error for runtime failures

Slice Traps

  • Slice is reference to array—modifying slice modifies original
  • Append may or may not reallocate—never assume capacity
  • Slicing doesn't copy—a[1:3] shares memory with a
  • Nil slice and empty slice differ—var s []int vs s := []int{}
  • copy() copies min of lengths—doesn't extend destination

Map Traps

  • Reading from nil map returns zero value—writing to nil map panics
  • Map iteration order is random—don't rely on order
  • Maps not safe for concurrent access—use sync.Map or mutex
  • Taking address of map element forbidden—&m[key] doesn't compile
  • Delete from map during iteration is safe—but add may cause issues

String Traps

  • Strings are immutable byte slices—each modification creates new allocation
  • range over string iterates runes, not bytes—index jumps for multi-byte chars
  • len(s) is bytes, not characters—use utf8.RuneCountInString()
  • String comparison is byte-wise—not Unicode normalized
  • Substring shares memory with original—large string keeps memory alive

Struct and Memory

  • Struct fields padded for alignment—field order affects memory size
  • Zero value is valid—var wg sync.WaitGroup works, no constructor needed
  • Copying struct with mutex copies unlocked mutex—always pass pointer
  • Embedding is not inheritance—promoted methods can be shadowed
  • Exported fields start uppercase—lowercase fields invisible outside package

Build Traps

  • go build caches aggressively—use -a flag to force rebuild
  • Unused imports fail compilation—use _ import for side effects only
  • init() runs before main, order by dependency—not file order
  • go:embed paths relative to source file—not working directory
  • Cross-compile: GOOS=linux GOARCH=amd64 go build—easy but test on target

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