react18-batching-patterns

Provides exact patterns for diagnosing and fixing automatic batching regressions in React 18 class components. Use this skill whenever a class component has multiple setState calls in an async method, inside setTimeout, inside a Promise .then() or .catch(), or in a native event handler. Use it before writing any flushSync call - the decision tree here prevents unnecessary flushSync overuse. Also use this skill when fixing test failures caused by intermediate state assertions that break after React 18 upgrade.

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Install skill "react18-batching-patterns" with this command: npx skills add github/awesome-copilot/github-awesome-copilot-react18-batching-patterns

React 18 Automatic Batching Patterns

Reference for diagnosing and fixing the most dangerous silent breaking change in React 18 for class-component codebases.

The Core Change

Location of setStateReact 17React 18
React event handlerBatchedBatched (same)
setTimeoutImmediate re-renderBatched
Promise .then() / .catch()Immediate re-renderBatched
async/awaitImmediate re-renderBatched
Native addEventListener callbackImmediate re-renderBatched

Batched means: all setState calls within that execution context flush together in a single re-render at the end. No intermediate renders occur.

Quick Diagnosis

Read every async class method. Ask: does any code after an await read this.state to make a decision?

Code reads this.state after await?
  YES → Category A (silent state-read bug)
  NO, but intermediate render must be visible to user?
    YES → Category C (flushSync needed)
    NO → Category B (refactor, no flushSync)

For the full pattern for each category, read:

  • references/batching-categories.md - Category A, B, C with full before/after code
  • references/flushSync-guide.md - when to use flushSync, when NOT to, import syntax

The flushSync Rule

Use flushSync sparingly. It forces a synchronous re-render, bypassing React 18's concurrent scheduler. Overusing it negates the performance benefits of React 18.

Only use flushSync when:

  • The user must see an intermediate UI state before an async operation begins
  • A spinner/loading state must render before a fetch starts
  • Sequential UI steps have distinct visible states (progress wizard, multi-step flow)

In most cases, the fix is a refactor - restructuring the code to not read this.state after await. Read references/batching-categories.md for the correct approach per category.

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