Tokio Concurrency Patterns
This skill provides advanced concurrency patterns for building scalable async applications with Tokio.
Fan-Out/Fan-In Pattern
Distribute work across multiple workers and collect results:
use futures::stream::{self, StreamExt};
pub async fn fan_out_fan_in<T, R>( items: Vec<T>, concurrency: usize, process: impl Fn(T) -> Pin<Box<dyn Future<Output = R> + Send>> + Send + Sync + 'static, ) -> Vec<R> where T: Send + 'static, R: Send + 'static, { stream::iter(items) .map(|item| process(item)) .buffer_unordered(concurrency) .collect() .await }
// Usage let results = fan_out_fan_in( items, 10, |item| Box::pin(async move { process_item(item).await }) ).await;
Pipeline Processing
Chain async processing stages:
use tokio::sync::mpsc;
pub struct Pipeline<T> { stages: Vec<Box<dyn Stage<T>>>, }
#[async_trait::async_trait] pub trait Stage<T>: Send { async fn process(&self, item: T) -> T; }
impl<T: Send + 'static> Pipeline<T> { pub fn new() -> Self { Self { stages: Vec::new() } }
pub fn add_stage<S: Stage<T> + 'static>(mut self, stage: S) -> Self {
self.stages.push(Box::new(stage));
self
}
pub async fn run(self, mut input: mpsc::Receiver<T>) -> mpsc::Receiver<T> {
let (tx, rx) = mpsc::channel(100);
tokio::spawn(async move {
while let Some(mut item) = input.recv().await {
// Process through all stages
for stage in &self.stages {
item = stage.process(item).await;
}
if tx.send(item).await.is_err() {
break;
}
}
});
rx
}
}
// Usage let pipeline = Pipeline::new() .add_stage(ValidationStage) .add_stage(TransformStage) .add_stage(EnrichmentStage);
let output = pipeline.run(input_channel).await;
Rate Limiting
Control operation rate using token bucket or leaky bucket:
use tokio::time::{interval, Duration, Instant}; use tokio::sync::Semaphore; use std::sync::Arc;
pub struct RateLimiter { semaphore: Arc<Semaphore>, rate: usize, period: Duration, }
impl RateLimiter { pub fn new(rate: usize, period: Duration) -> Self { let limiter = Self { semaphore: Arc::new(Semaphore::new(rate)), rate, period, };
// Refill tokens
let semaphore = limiter.semaphore.clone();
let rate = limiter.rate;
let period = limiter.period;
tokio::spawn(async move {
let mut interval = interval(period);
loop {
interval.tick().await;
// Add permits up to max
for _ in 0..rate {
if semaphore.available_permits() < rate {
semaphore.add_permits(1);
}
}
}
});
limiter
}
pub async fn acquire(&self) {
self.semaphore.acquire().await.unwrap().forget();
}
}
// Usage let limiter = RateLimiter::new(100, Duration::from_secs(1));
for _ in 0..1000 { limiter.acquire().await; make_request().await; }
Parallel Task Execution with Join
Execute multiple tasks in parallel and wait for all:
use tokio::try_join;
pub async fn parallel_operations() -> Result<(String, Vec<User>, Config), Error> { try_join!( fetch_data(), fetch_users(), load_config() ) }
// With manual spawning for CPU-bound work pub async fn parallel_cpu_work(items: Vec<Item>) -> Vec<Result<Processed, Error>> { let handles: Vec<_> = items .into_iter() .map(|item| { tokio::task::spawn_blocking(move || { expensive_cpu_work(item) }) }) .collect();
let mut results = Vec::new();
for handle in handles {
results.push(handle.await.unwrap());
}
results
}
Coordinated Shutdown with CancellationToken
Manage hierarchical cancellation:
use tokio_util::sync::CancellationToken; use tokio::select;
pub struct Coordinator { token: CancellationToken, tasks: Vec<tokio::task::JoinHandle<()>>, }
impl Coordinator { pub fn new() -> Self { Self { token: CancellationToken::new(), tasks: Vec::new(), } }
pub fn spawn<F>(&mut self, f: F)
where
F: Future<Output = ()> + Send + 'static,
{
let token = self.token.child_token();
let handle = tokio::spawn(async move {
select! {
_ = token.cancelled() => {}
_ = f => {}
}
});
self.tasks.push(handle);
}
pub async fn shutdown(self) {
self.token.cancel();
for task in self.tasks {
let _ = task.await;
}
}
}
// Usage let mut coordinator = Coordinator::new();
coordinator.spawn(worker1()); coordinator.spawn(worker2()); coordinator.spawn(worker3());
// Later... coordinator.shutdown().await;
Async Trait Patterns
Work around async trait limitations:
use async_trait::async_trait;
#[async_trait] pub trait AsyncService { async fn process(&self, input: String) -> Result<String, Error>; }
// Alternative without async-trait pub trait AsyncServiceManual { fn process<'a>( &'a self, input: String, ) -> Pin<Box<dyn Future<Output = Result<String, Error>> + Send + 'a>>; }
// Implementation struct MyService;
#[async_trait] impl AsyncService for MyService { async fn process(&self, input: String) -> Result<String, Error> { // async implementation Ok(input.to_uppercase()) } }
Shared State Management
Safe concurrent access to shared state:
use tokio::sync::RwLock; use std::sync::Arc;
pub struct SharedState { data: Arc<RwLock<HashMap<String, String>>>, }
impl SharedState { pub fn new() -> Self { Self { data: Arc::new(RwLock::new(HashMap::new())), } }
pub async fn get(&self, key: &str) -> Option<String> {
let data = self.data.read().await;
data.get(key).cloned()
}
pub async fn set(&self, key: String, value: String) {
let mut data = self.data.write().await;
data.insert(key, value);
}
// Batch operations
pub async fn get_many(&self, keys: &[String]) -> Vec<Option<String>> {
let data = self.data.read().await;
keys.iter()
.map(|key| data.get(key).cloned())
.collect()
}
}
// Clone is cheap (Arc) impl Clone for SharedState { fn clone(&self) -> Self { Self { data: self.data.clone(), } } }
Work Stealing Queue
Implement work stealing for load balancing:
use tokio::sync::mpsc; use std::sync::Arc;
pub struct WorkQueue<T> { queues: Vec<mpsc::Sender<T>>, receivers: Vec<mpsc::Receiver<T>>, next: Arc<AtomicUsize>, }
impl<T: Send + 'static> WorkQueue<T> { pub fn new(workers: usize, capacity: usize) -> Self { let mut queues = Vec::new(); let mut receivers = Vec::new();
for _ in 0..workers {
let (tx, rx) = mpsc::channel(capacity);
queues.push(tx);
receivers.push(rx);
}
Self {
queues,
receivers,
next: Arc::new(AtomicUsize::new(0)),
}
}
pub async fn submit(&self, work: T) -> Result<(), mpsc::error::SendError<T>> {
let idx = self.next.fetch_add(1, Ordering::Relaxed) % self.queues.len();
self.queues[idx].send(work).await
}
pub fn spawn_workers<F>(mut self, process: F)
where
F: Fn(T) -> Pin<Box<dyn Future<Output = ()> + Send>> + Send + Sync + Clone + 'static,
{
for mut rx in self.receivers.drain(..) {
let process = process.clone();
tokio::spawn(async move {
while let Some(work) = rx.recv().await {
process(work).await;
}
});
}
}
}
Circuit Breaker for Resilience
Prevent cascading failures:
use std::sync::atomic::{AtomicU64, Ordering}; use tokio::time::{Instant, Duration};
pub enum CircuitState { Closed, Open(Instant), HalfOpen, }
pub struct CircuitBreaker { state: Arc<RwLock<CircuitState>>, failure_count: AtomicU64, threshold: u64, timeout: Duration, }
impl CircuitBreaker { pub fn new(threshold: u64, timeout: Duration) -> Self { Self { state: Arc::new(RwLock::new(CircuitState::Closed)), failure_count: AtomicU64::new(0), threshold, timeout, } }
pub async fn call<F, T, E>(&self, f: F) -> Result<T, CircuitBreakerError<E>>
where
F: Future<Output = Result<T, E>>,
{
// Check if circuit is open
let state = self.state.read().await;
match *state {
CircuitState::Open(opened_at) => {
if opened_at.elapsed() < self.timeout {
return Err(CircuitBreakerError::Open);
}
drop(state);
*self.state.write().await = CircuitState::HalfOpen;
}
_ => {}
}
drop(state);
// Execute request
match f.await {
Ok(result) => {
self.on_success().await;
Ok(result)
}
Err(e) => {
self.on_failure().await;
Err(CircuitBreakerError::Inner(e))
}
}
}
async fn on_success(&self) {
self.failure_count.store(0, Ordering::SeqCst);
let mut state = self.state.write().await;
if matches!(*state, CircuitState::HalfOpen) {
*state = CircuitState::Closed;
}
}
async fn on_failure(&self) {
let failures = self.failure_count.fetch_add(1, Ordering::SeqCst) + 1;
if failures >= self.threshold {
*self.state.write().await = CircuitState::Open(Instant::now());
}
}
}
Batching Operations
Batch multiple operations for efficiency:
use tokio::time::{interval, Duration};
pub struct Batcher<T> { tx: mpsc::Sender<T>, }
impl<T: Send + 'static> Batcher<T> { pub fn new<F>( batch_size: usize, batch_timeout: Duration, process: F, ) -> Self where F: Fn(Vec<T>) -> Pin<Box<dyn Future<Output = ()> + Send>> + Send + 'static, { let (tx, mut rx) = mpsc::channel(1000);
tokio::spawn(async move {
let mut batch = Vec::with_capacity(batch_size);
let mut interval = interval(batch_timeout);
loop {
tokio::select! {
item = rx.recv() => {
match item {
Some(item) => {
batch.push(item);
if batch.len() >= batch_size {
process(std::mem::replace(&mut batch, Vec::with_capacity(batch_size))).await;
}
}
None => break,
}
}
_ = interval.tick() => {
if !batch.is_empty() {
process(std::mem::replace(&mut batch, Vec::with_capacity(batch_size))).await;
}
}
}
}
// Process remaining items
if !batch.is_empty() {
process(batch).await;
}
});
Self { tx }
}
pub async fn submit(&self, item: T) -> Result<(), mpsc::error::SendError<T>> {
self.tx.send(item).await
}
}
Best Practices
-
Use appropriate concurrency limits - Don't spawn unbounded tasks
-
Implement backpressure - Use bounded channels and semaphores
-
Handle cancellation - Support cooperative cancellation with tokens
-
Avoid lock contention - Minimize lock scope, prefer channels
-
Use rate limiting - Protect external services
-
Implement circuit breakers - Prevent cascading failures
-
Batch operations - Reduce overhead for small operations
-
Profile concurrency - Use tokio-console to understand behavior
-
Use appropriate synchronization - RwLock for read-heavy, Mutex for write-heavy
-
Design for failure - Always consider what happens when operations fail