Photo Library Access with PhotoKit
Guides you through photo picking, limited library handling, and saving photos to the camera roll using privacy-forward patterns.
When to Use This Skill
Use when you need to:
-
☑ Let users select photos from their library
-
☑ Handle limited photo library access
-
☑ Save photos/videos to the camera roll
-
☑ Choose between PHPicker and PhotosPicker
-
☑ Load images from PhotosPickerItem
-
☑ Observe photo library changes
-
☑ Request appropriate permission level
Example Prompts
"How do I let users pick photos in SwiftUI?" "User says they can't see their photos" "How do I save a photo to the camera roll?" "What's the difference between PHPicker and PhotosPicker?" "How do I handle limited photo access?" "User granted limited access but can't see photos" "How do I load an image from PhotosPickerItem?"
Red Flags
Signs you're making this harder than it needs to be:
-
❌ Using UIImagePickerController (deprecated for photo selection)
-
❌ Requesting full library access when picker suffices (privacy violation)
-
❌ Ignoring .limited authorization status (users can't expand selection)
-
❌ Not handling Transferable loading failures (crashes on large photos)
-
❌ Synchronously loading images from picker results (blocks UI)
-
❌ Using PhotoKit APIs when you only need to pick photos (over-engineering)
-
❌ Assuming .authorized after user grants access (could be .limited )
Mandatory First Steps
Before implementing photo library features:
- Choose Your Approach
What do you need?
┌─ User picks photos (no library browsing)? │ ├─ SwiftUI app → PhotosPicker (iOS 16+) │ └─ UIKit app → PHPickerViewController (iOS 14+) │ └─ NO library permission needed! Picker handles it. │ ├─ Display user's full photo library (gallery UI)? │ └─ Requires PHPhotoLibrary authorization │ └─ Request .readWrite for browsing │ └─ Handle .limited status with presentLimitedLibraryPicker │ ├─ Save photos to camera roll? │ └─ Requires PHPhotoLibrary authorization │ └─ Request .addOnly (minimal) or .readWrite │ └─ Just capture with camera? └─ Don't use PhotoKit - see camera-capture skill
- Understand Permission Levels
Level What It Allows Request Method
No permission User picks via system picker PHPicker/PhotosPicker (automatic)
.addOnly
Save to camera roll only requestAuthorization(for: .addOnly)
.limited
User-selected subset only User chooses in system UI
.authorized
Full library access requestAuthorization(for: .readWrite)
Key insight: PHPicker and PhotosPicker require NO permission. The system handles privacy.
- Info.plist Keys
<!-- Required for any PhotoKit access --> <key>NSPhotoLibraryUsageDescription</key> <string>Access your photos to share them</string>
<!-- Required if saving photos --> <key>NSPhotoLibraryAddUsageDescription</key> <string>Save photos to your library</string>
Core Patterns
Pattern 1: SwiftUI PhotosPicker (iOS 16+)
Use case: Let users select photos in a SwiftUI app.
import SwiftUI import PhotosUI
struct ContentView: View { @State private var selectedItem: PhotosPickerItem? @State private var selectedImage: Image?
var body: some View {
VStack {
PhotosPicker(
selection: $selectedItem,
matching: .images // Filter to images only
) {
Label("Select Photo", systemImage: "photo")
}
if let image = selectedImage {
image
.resizable()
.scaledToFit()
}
}
.onChange(of: selectedItem) { _, newItem in
Task {
await loadImage(from: newItem)
}
}
}
private func loadImage(from item: PhotosPickerItem?) async {
guard let item else {
selectedImage = nil
return
}
// Load as Data first (more reliable than Image)
if let data = try? await item.loadTransferable(type: Data.self),
let uiImage = UIImage(data: data) {
selectedImage = Image(uiImage: uiImage)
}
}
}
Multi-selection:
@State private var selectedItems: [PhotosPickerItem] = []
PhotosPicker( selection: $selectedItems, maxSelectionCount: 5, matching: .images ) { Text("Select Photos") }
Advanced Filters (iOS 15+/16+)
// Screenshots only matching: .screenshots
// Screen recordings only matching: .screenRecordings
// Slo-mo videos matching: .sloMoVideos
// Cinematic videos (iOS 16+) matching: .cinematicVideos
// Depth effect photos matching: .depthEffectPhotos
// Bursts matching: .bursts
// Compound filters with .any, .all, .not // Videos AND Live Photos matching: .any(of: [.videos, .livePhotos])
// All images EXCEPT screenshots matching: .all(of: [.images, .not(.screenshots)])
// All images EXCEPT screenshots AND panoramas matching: .all(of: [.images, .not(.any(of: [.screenshots, .panoramas]))])
Cost: 15 min implementation, no permissions required
Pattern 1b: Embedded PhotosPicker (iOS 17+)
Use case: Embed picker inline in your UI instead of presenting as sheet.
import SwiftUI import PhotosUI
struct EmbeddedPickerView: View { @State private var selectedItems: [PhotosPickerItem] = []
var body: some View {
VStack {
// Your content above picker
SelectedPhotosGrid(items: selectedItems)
// Embedded picker fills available space
PhotosPicker(
selection: $selectedItems,
maxSelectionCount: 10,
selectionBehavior: .continuous, // Live updates as user taps
matching: .images
) {
// Label is ignored for inline style
Text("Select")
}
.photosPickerStyle(.inline) // Embed instead of present
.photosPickerDisabledCapabilities([.selectionActions]) // Hide Add/Cancel buttons
.photosPickerAccessoryVisibility(.hidden, edges: .all) // Hide nav/toolbar
.frame(height: 300) // Control picker height
.ignoresSafeArea(.container, edges: .bottom) // Extend to bottom edge
}
}
}
Picker Styles:
Style Description
.presentation
Default modal sheet
.inline
Embedded in your view hierarchy
.compact
Single row, minimal vertical space
Customization modifiers:
// Hide navigation/toolbar accessories .photosPickerAccessoryVisibility(.hidden, edges: .all) .photosPickerAccessoryVisibility(.hidden, edges: .top) // Just navigation bar .photosPickerAccessoryVisibility(.hidden, edges: .bottom) // Just toolbar
// Disable capabilities (hides UI for them) .photosPickerDisabledCapabilities([.search]) // Hide search .photosPickerDisabledCapabilities([.collectionNavigation]) // Hide albums .photosPickerDisabledCapabilities([.stagingArea]) // Hide selection review .photosPickerDisabledCapabilities([.selectionActions]) // Hide Add/Cancel
// Continuous selection for live updates selectionBehavior: .continuous
Privacy note: First time an embedded picker appears, iOS shows an onboarding UI explaining your app can only access selected photos. A privacy badge indicates the picker is out-of-process.
Pattern 2: UIKit PHPickerViewController (iOS 14+)
Use case: Photo selection in UIKit apps.
import PhotosUI
class PhotoPickerViewController: UIViewController, PHPickerViewControllerDelegate {
func showPicker() {
var config = PHPickerConfiguration()
config.selectionLimit = 1 // 0 = unlimited
config.filter = .images // or .videos, .any(of: [.images, .videos])
let picker = PHPickerViewController(configuration: config)
picker.delegate = self
present(picker, animated: true)
}
func picker(_ picker: PHPickerViewController, didFinishPicking results: [PHPickerResult]) {
picker.dismiss(animated: true)
guard let result = results.first else { return }
// Load image asynchronously
result.itemProvider.loadObject(ofClass: UIImage.self) { [weak self] object, error in
guard let image = object as? UIImage else { return }
DispatchQueue.main.async {
self?.displayImage(image)
}
}
}
}
Filter options:
// Images only config.filter = .images
// Videos only config.filter = .videos
// Live Photos only config.filter = .livePhotos
// Images and videos config.filter = .any(of: [.images, .videos])
// Exclude screenshots (iOS 15+) config.filter = .all(of: [.images, .not(.screenshots)])
// iOS 16+ filters config.filter = .cinematicVideos config.filter = .depthEffectPhotos config.filter = .bursts
UIKit Embedded Picker (iOS 17+)
// Configure for embedded use var config = PHPickerConfiguration() config.selection = .continuous // Live updates instead of waiting for Add button config.mode = .compact // Single row layout (optional) config.selectionLimit = 10
// Hide accessories config.edgesWithoutContentMargins = .all // No margins around picker
// Disable capabilities config.disabledCapabilities = [.search, .selectionActions]
let picker = PHPickerViewController(configuration: config) picker.delegate = self
// Add as child view controller (required for embedded) addChild(picker) containerView.addSubview(picker.view) picker.view.frame = containerView.bounds picker.didMove(toParent: self)
Updating picker while displayed (iOS 17+):
// Deselect assets by their identifiers picker.deselectAssets(withIdentifiers: ["assetID1", "assetID2"])
// Reorder assets in selection picker.moveAsset(withIdentifier: "assetID", afterAssetWithIdentifier: "otherID")
Cost: 20 min implementation, no permissions required
Pattern 2b: Options Menu & HDR Support (iOS 17+)
The picker now shows an Options menu letting users choose to strip location metadata from photos. This works automatically with PhotosPicker and PHPicker.
Preserving HDR content:
By default, picker may transcode to JPEG, losing HDR data. To receive original format:
// SwiftUI - Use .current encoding to preserve HDR PhotosPicker( selection: $selectedItems, matching: .images, preferredItemEncoding: .current // Don't transcode ) { ... }
// Loading with original format preservation struct HDRImage: Transferable { let data: Data
static var transferRepresentation: some TransferRepresentation {
DataRepresentation(importedContentType: .image) { data in
HDRImage(data: data)
}
}
}
// Request .image content type (generic) not .jpeg (specific) let result = try await item.loadTransferable(type: HDRImage.self)
UIKit equivalent:
var config = PHPickerConfiguration() config.preferredAssetRepresentationMode = .current // Don't transcode
Cinematic mode videos: Picker returns rendered version with depth effects baked in. To get original with decision points, use PhotoKit with library access instead.
Pattern 3: Handling Limited Library Access
Use case: User granted limited access; let them add more photos.
Suppressing automatic prompt (iOS 14+):
By default, iOS shows "Select More Photos" prompt when .limited is detected. To handle it yourself:
<!-- Info.plist - Add this to handle limited access UI yourself --> <key>PHPhotoLibraryPreventAutomaticLimitedAccessAlert</key> <true/>
Manual limited access handling:
import Photos
class PhotoLibraryManager {
func checkAndRequestAccess() async -> PHAuthorizationStatus {
let status = PHPhotoLibrary.authorizationStatus(for: .readWrite)
switch status {
case .notDetermined:
return await PHPhotoLibrary.requestAuthorization(for: .readWrite)
case .limited:
// User granted limited access - show UI to expand
await presentLimitedLibraryPicker()
return .limited
case .authorized:
return .authorized
case .denied, .restricted:
return status
@unknown default:
return status
}
}
@MainActor
func presentLimitedLibraryPicker() {
guard let windowScene = UIApplication.shared.connectedScenes
.first(where: { $0.activationState == .foregroundActive }) as? UIWindowScene,
let rootVC = windowScene.windows.first?.rootViewController else {
return
}
PHPhotoLibrary.shared().presentLimitedLibraryPicker(from: rootVC)
}
}
Observe limited selection changes:
// Register for changes PHPhotoLibrary.shared().register(self)
// In delegate func photoLibraryDidChange(_ changeInstance: PHChange) { // User may have modified their limited selection // Refresh your photo grid }
Cost: 30 min implementation
Pattern 4: Saving Photos to Camera Roll
Use case: Save captured or edited photos.
import Photos
func saveImageToLibrary(_ image: UIImage) async throws { // Request add-only permission (minimal access) let status = await PHPhotoLibrary.requestAuthorization(for: .addOnly)
guard status == .authorized || status == .limited else {
throw PhotoError.permissionDenied
}
try await PHPhotoLibrary.shared().performChanges {
PHAssetCreationRequest.creationRequestForAsset(from: image)
}
}
// With metadata preservation func savePhotoData(_ data: Data, metadata: [String: Any]? = nil) async throws { try await PHPhotoLibrary.shared().performChanges { let request = PHAssetCreationRequest.forAsset()
// Write data to temp file for addResource
let tempURL = FileManager.default.temporaryDirectory
.appendingPathComponent(UUID().uuidString)
.appendingPathExtension("jpg")
try? data.write(to: tempURL)
request.addResource(with: .photo, fileURL: tempURL, options: nil)
}
}
Cost: 15 min implementation
Pattern 5: Loading Images from PhotosPickerItem
Use case: Properly handle async image loading with error handling.
The problem: Default Image Transferable only supports PNG. Most photos are JPEG/HEIF.
// Custom Transferable for any image format struct TransferableImage: Transferable { let image: UIImage
static var transferRepresentation: some TransferRepresentation {
DataRepresentation(importedContentType: .image) { data in
guard let image = UIImage(data: data) else {
throw TransferError.importFailed
}
return TransferableImage(image: image)
}
}
enum TransferError: Error {
case importFailed
}
}
// Usage func loadImage(from item: PhotosPickerItem) async -> UIImage? { do { let result = try await item.loadTransferable(type: TransferableImage.self) return result?.image } catch { print("Failed to load image: (error)") return nil } }
Loading with progress:
func loadImageWithProgress(from item: PhotosPickerItem) async -> UIImage? { let progress = Progress()
return await withCheckedContinuation { continuation in
_ = item.loadTransferable(type: TransferableImage.self) { result in
switch result {
case .success(let transferable):
continuation.resume(returning: transferable?.image)
case .failure:
continuation.resume(returning: nil)
}
}
}
}
Cost: 20 min implementation
Pattern 6: Observing Photo Library Changes
Use case: Keep your gallery UI in sync with Photos app.
import Photos
class PhotoGalleryViewModel: NSObject, ObservableObject, PHPhotoLibraryChangeObserver { @Published var photos: [PHAsset] = []
private var fetchResult: PHFetchResult<PHAsset>?
override init() {
super.init()
PHPhotoLibrary.shared().register(self)
fetchPhotos()
}
deinit {
PHPhotoLibrary.shared().unregisterChangeObserver(self)
}
func fetchPhotos() {
let options = PHFetchOptions()
options.sortDescriptors = [NSSortDescriptor(key: "creationDate", ascending: false)]
fetchResult = PHAsset.fetchAssets(with: .image, options: options)
photos = fetchResult?.objects(at: IndexSet(0..<(fetchResult?.count ?? 0))) ?? []
}
func photoLibraryDidChange(_ changeInstance: PHChange) {
guard let fetchResult = fetchResult,
let changes = changeInstance.changeDetails(for: fetchResult) else {
return
}
DispatchQueue.main.async {
self.fetchResult = changes.fetchResultAfterChanges
self.photos = changes.fetchResultAfterChanges.objects(at:
IndexSet(0..<changes.fetchResultAfterChanges.count)
)
}
}
}
Cost: 30 min implementation
Anti-Patterns
Anti-Pattern 1: Requesting Full Access for Photo Picking
Wrong:
// Over-requesting - picker doesn't need this! let status = await PHPhotoLibrary.requestAuthorization(for: .readWrite) if status == .authorized { showPhotoPicker() }
Right:
// Just show the picker - no permission needed PhotosPicker(selection: $item, matching: .images) { Text("Select Photo") }
Why it matters: PHPicker and PhotosPicker handle privacy automatically. Requesting library access when you only need to pick photos is a privacy violation and may cause App Store rejection.
Anti-Pattern 2: Ignoring Limited Status
Wrong:
let status = PHPhotoLibrary.authorizationStatus(for: .readWrite) if status == .authorized { showGallery() } else { showPermissionDenied() // Wrong! .limited is valid }
Right:
let status = PHPhotoLibrary.authorizationStatus(for: .readWrite) switch status { case .authorized: showGallery() case .limited: showGallery() // Works with limited selection showLimitedBanner() // Explain to user case .denied, .restricted: showPermissionDenied() case .notDetermined: requestAccess() @unknown default: break }
Why it matters: iOS 14+ users can grant limited access. Treating it as denied frustrates users.
Anti-Pattern 3: Synchronous Image Loading
Wrong:
// Blocks UI thread let data = try! selectedItem.loadTransferable(type: Data.self)
Right:
Task { if let data = try? await selectedItem.loadTransferable(type: Data.self) { // Use data } }
Why it matters: Large photos (RAW, panoramas) take seconds to load. Blocking UI causes ANR.
Anti-Pattern 4: Using UIImagePickerController for Photo Selection
Wrong:
let picker = UIImagePickerController() picker.sourceType = .photoLibrary present(picker, animated: true)
Right:
var config = PHPickerConfiguration() config.filter = .images let picker = PHPickerViewController(configuration: config) present(picker, animated: true)
Why it matters: UIImagePickerController is deprecated for photo selection. PHPicker is more reliable, handles large assets, and provides better privacy.
Pressure Scenarios
Scenario 1: "Just Get Photo Access Working"
Context: Product wants photo import feature. You're considering requesting full library access "to be safe."
Pressure: "Users will just tap Allow anyway."
Reality: Since iOS 14, users can grant limited access. Full access request triggers additional privacy prompt. App Store Review may reject unnecessary permission requests.
Correct action:
-
Use PhotosPicker or PHPicker (no permission needed)
-
Only request .readWrite if building a gallery browser
-
Only request .addOnly if just saving photos
Push-back template: "PHPicker works without any permission request - users can select photos directly. Requesting library access when we only need picking is a privacy violation that App Store Review may flag."
Scenario 2: "Users Say They Can't See Their Photos"
Context: Support tickets about "no photos available" even though user granted access.
Pressure: "Just ask for full access again."
Reality: User likely granted .limited access and selected 0 photos initially.
Correct action:
-
Check for .limited status
-
Show presentLimitedLibraryPicker() to let user add photos
-
Explain in UI: "Tap here to add more photos"
Push-back template: "The user has limited access - they need to expand their selection. I'll add a button that opens the limited library picker so they can add more photos."
Scenario 3: "Photo Loads Taking Forever"
Context: Users complain photo picker is slow to display selected images.
Pressure: "Can you cache or preload somehow?"
Reality: Large photos (RAW, panoramas, Live Photos) are slow to decode. Solution is UX, not caching.
Correct action:
-
Show loading placeholder immediately
-
Load thumbnail first, full image second
-
Show progress indicator for large files
-
Use async/await to avoid blocking
Push-back template: "Large photos take time to load - that's physics. I'll show a placeholder immediately and load progressively. For the picker UI, thumbnail loading is already optimized by the system."
Checklist
Before shipping photo library features:
Permission Strategy:
-
☑ Using PHPicker/PhotosPicker for simple selection (no permission needed)
-
☑ Only requesting .readWrite if building gallery UI
-
☑ Only requesting .addOnly if only saving photos
-
☑ Info.plist usage descriptions present
Limited Library:
-
☑ Handling .limited status (not treating as denied)
-
☑ Offering presentLimitedLibraryPicker() for users to add photos
-
☑ UI explains limited access to users
Image Loading:
-
☑ All loading is async (no UI blocking)
-
☑ Custom Transferable handles JPEG/HEIF (not just PNG)
-
☑ Error handling for failed loads
-
☑ Loading indicator for large files
Saving Photos:
-
☑ Using .addOnly when full access not needed
-
☑ Using performChanges for atomic operations
-
☑ Handling save failures gracefully
Photo Library Changes:
-
☑ Registered as PHPhotoLibraryChangeObserver if displaying library
-
☑ Updating UI on main thread after changes
-
☑ Unregistering observer in deinit
Resources
WWDC: 2020-10652, 2020-10641, 2022-10023, 2023-10107
Docs: /photosui/phpickerviewcontroller, /photosui/photospicker, /photos/phphotolibrary
Skills: axiom-photo-library-ref, axiom-camera-capture