wp-interactivity-api

Use when building or debugging WordPress Interactivity API features (data-wp-* directives, @wordpress/interactivity store/state/actions, block viewScriptModule integration, wp_interactivity_*()) including performance, hydration, and directive behavior.

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Install skill "wp-interactivity-api" with this command: npx skills add firecrawl/agent-skills/firecrawl-agent-skills-wp-interactivity-api

WP Interactivity API

When to use

Use this skill when the user mentions:

  • Interactivity API, @wordpress/interactivity,
  • data-wp-interactive, data-wp-on--*, data-wp-bind--*, data-wp-context,
  • block viewScriptModule / module-based view scripts,
  • hydration issues or “directives don’t fire”.

Inputs required

  • Repo root + triage output (wp-project-triage).
  • Which block/theme/plugin surfaces are affected (frontend, editor, both).
  • Any constraints: WP version, whether modules are supported in the build.

Procedure

1) Detect existing usage + integration style

Search for:

  • data-wp-interactive
  • @wordpress/interactivity
  • viewScriptModule

Decide:

  • Is this a block providing interactivity via block.json view script module?
  • Is this theme-level interactivity?
  • Is this plugin-side “enhance existing markup” usage?

If you’re creating a new interactive block (not just debugging), prefer the official scaffold template:

  • @wordpress/create-block-interactive-template (via @wordpress/create-block)

2) Identify the store(s)

Locate store definitions and confirm:

  • state shape,
  • actions (mutations),
  • callbacks/event handlers used by data-wp-on--*.

3) Server-side rendering (best practice)

Pre-render HTML on the server before outputting to ensure:

  • Correct initial state in the HTML before JavaScript loads (no layout shift).
  • SEO benefits and faster perceived load time.
  • Seamless hydration when the client-side JavaScript takes over.

Enable server directive processing

For components using block.json, add supports.interactivity:

{
  "supports": {
    "interactivity": true
  }
}

For themes/plugins without block.json, use wp_interactivity_process_directives() to process directives.

Initialize state/context in PHP

Use wp_interactivity_state() to define initial global state:

wp_interactivity_state( 'myPlugin', array(
  'items'    => array( 'Apple', 'Banana', 'Cherry' ),
  'hasItems' => true,
));

For local context, use wp_interactivity_data_wp_context():

<?php
$context = array( 'isOpen' => false );
?>
<div <?php echo wp_interactivity_data_wp_context( $context ); ?>>
  ...
</div>

Define derived state in PHP

When derived state affects initial HTML rendering, replicate the logic in PHP:

wp_interactivity_state( 'myPlugin', array(
  'items'    => array( 'Apple', 'Banana' ),
  'hasItems' => function() {
    $state = wp_interactivity_state();
    return count( $state['items'] ) > 0;
  }
));

This ensures directives like data-wp-bind--hidden="!state.hasItems" render correctly on first load.

For detailed examples and patterns, see references/server-side-rendering.md.

4) Implement or change directives safely

When touching markup directives:

  • keep directive usage minimal and scoped,
  • prefer stable data attributes that map clearly to store state,
  • ensure server-rendered markup + client hydration align.

WordPress 6.9 changes:

  • data-wp-ignore is deprecated and will be removed in future versions. It broke context inheritance and caused issues with client-side navigation. Avoid using it.
  • Unique directive IDs: Multiple directives of the same type can now exist on one element using the --- separator (e.g., data-wp-on--click---plugin-a="..." and data-wp-on--click---plugin-b="...").
  • New TypeScript types: AsyncAction<ReturnType> and TypeYield<T> help with async action typing.

For quick directive reminders, see references/directives-quickref.md.

5) Build/tooling alignment

Verify the repo supports the required module build path:

  • if it uses @wordpress/scripts, prefer its conventions.
  • if it uses custom bundling, confirm module output is supported.

6) Debug common failure modes

If “nothing happens” on interaction:

  • confirm the viewScriptModule is enqueued/loaded,
  • confirm the DOM element has data-wp-interactive,
  • confirm the store namespace matches the directive’s value,
  • confirm there are no JS errors before hydration.

See references/debugging.md.

Verification

  • wp-project-triage indicates signals.usesInteractivityApi: true after your change (if applicable).
  • Manual smoke test: directive triggers and state updates as expected.
  • If tests exist: add/extend Playwright E2E around the interaction path.

Failure modes / debugging

  • Directives present but inert:
    • view script not loading, wrong module entrypoint, or missing data-wp-interactive.
  • Hydration mismatch / flicker:
    • server markup differs from client expectations; simplify or align initial state.
    • derived state not defined in PHP: use wp_interactivity_state() with closures.
  • Initial content missing or wrong:
    • supports.interactivity not set in block.json (for blocks).
    • wp_interactivity_process_directives() not called (for themes/plugins).
    • state/context not initialized in PHP before render.
  • Layout shift on load:
    • derived state like state.hasItems missing on server, causing hidden attribute to be absent.
  • Performance regressions:
    • overly broad interactive roots; scope interactivity to smaller subtrees.
  • Client-side navigation issues (WordPress 6.9):
    • getServerState() and getServerContext() now reset between page transitions—ensure your code doesn't assume stale values persist.
    • Router regions now support attachTo for rendering overlays (modals, pop-ups) dynamically.

Escalation

  • If repo build constraints are unclear, ask: "Is this using @wordpress/scripts or a custom bundler (webpack/vite)?"
  • Consult:
    • references/server-side-rendering.md
    • references/directives-quickref.md
    • references/debugging.md

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