iOS Networking
Modern networking patterns for iOS 26+ using URLSession with async/await and structured concurrency. All examples target Swift 6.2. No third-party dependencies required -- URLSession covers the vast majority of networking needs.
Contents
- Core URLSession async/await
- API Client Architecture
- Error Handling
- Pagination
- Network Reachability
- Configuring URLSession
- Common Mistakes
- Review Checklist
- References
Core URLSession async/await
URLSession gained native async/await overloads in iOS 15. These are the only networking APIs to use in new code. Never use completion-handler variants in new projects.
Data Requests
// Basic GET
let (data, response) = try await URLSession.shared.data(from: url)
// With a configured URLRequest
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
request.httpBody = try JSONEncoder().encode(payload)
request.timeoutInterval = 30
request.cachePolicy = .reloadIgnoringLocalCacheData
let (data, response) = try await URLSession.shared.data(for: request)
Response Validation
Always validate the HTTP status code before decoding. URLSession does not throw for 4xx/5xx responses -- it only throws for transport-level failures.
guard let httpResponse = response as? HTTPURLResponse else {
throw NetworkError.invalidResponse
}
guard (200..<300).contains(httpResponse.statusCode) else {
throw NetworkError.httpError(
statusCode: httpResponse.statusCode,
data: data
)
}
JSON Decoding with Codable
func fetch<T: Decodable>(_ type: T.Type, from url: URL) async throws -> T {
let (data, response) = try await URLSession.shared.data(from: url)
guard let httpResponse = response as? HTTPURLResponse,
(200..<300).contains(httpResponse.statusCode) else {
throw NetworkError.invalidResponse
}
let decoder = JSONDecoder()
decoder.dateDecodingStrategy = .iso8601
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(T.self, from: data)
}
Downloads and Uploads
Use download(for:) for large files -- it streams to disk instead of
loading the entire payload into memory.
// Download to a temporary file
let (localURL, response) = try await URLSession.shared.download(for: request)
// Move from temp location before the method returns
let destination = documentsDirectory.appendingPathComponent("file.zip")
try FileManager.default.moveItem(at: localURL, to: destination)
// Upload data
let (data, response) = try await URLSession.shared.upload(for: request, from: bodyData)
// Upload from file
let (data, response) = try await URLSession.shared.upload(for: request, fromFile: fileURL)
Streaming with AsyncBytes
Use bytes(for:) for streaming responses, progress tracking, or
line-delimited data (e.g., server-sent events).
let (bytes, response) = try await URLSession.shared.bytes(for: request)
for try await line in bytes.lines {
// Process each line as it arrives (e.g., SSE stream)
handleEvent(line)
}
API Client Architecture
Protocol-Based Client
Define a protocol for testability. This lets you swap implementations in tests without mocking URLSession directly.
protocol APIClientProtocol: Sendable {
func fetch<T: Decodable & Sendable>(
_ type: T.Type,
endpoint: Endpoint
) async throws -> T
func send<T: Decodable & Sendable>(
_ type: T.Type,
endpoint: Endpoint,
body: some Encodable & Sendable
) async throws -> T
}
struct Endpoint: Sendable {
let path: String
var method: String = "GET"
var queryItems: [URLQueryItem] = []
var headers: [String: String] = [:]
func url(relativeTo baseURL: URL) -> URL {
guard let components = URLComponents(
url: baseURL.appendingPathComponent(path),
resolvingAgainstBaseURL: true
) else {
preconditionFailure("Invalid URL components for path: \(path)")
}
var mutableComponents = components
if !queryItems.isEmpty {
mutableComponents.queryItems = queryItems
}
guard let url = mutableComponents.url else {
preconditionFailure("Failed to construct URL from components")
}
return url
}
}
The client accepts a baseURL, optional custom URLSession, JSONDecoder,
and an array of RequestMiddleware interceptors. Each method builds a
URLRequest from the endpoint, applies middleware, executes the request,
validates the status code, and decodes the result. See
references/urlsession-patterns.md for the complete APIClient implementation
with convenience methods, request builder, and test setup.
Lightweight Closure-Based Client
For apps using the MV pattern, use closure-based clients for testability
and SwiftUI preview support. See references/lightweight-clients.md for
the full pattern (struct of async closures, injected via init).
Request Middleware / Interceptors
Middleware transforms requests before they are sent. Use this for authentication, logging, analytics headers, and similar cross-cutting concerns.
protocol RequestMiddleware: Sendable {
func prepare(_ request: URLRequest) async throws -> URLRequest
}
struct AuthMiddleware: RequestMiddleware {
let tokenProvider: @Sendable () async throws -> String
func prepare(_ request: URLRequest) async throws -> URLRequest {
var request = request
let token = try await tokenProvider()
request.setValue("Bearer \(token)", forHTTPHeaderField: "Authorization")
return request
}
}
Token Refresh Flow
Handle 401 responses by refreshing the token and retrying once.
func fetchWithTokenRefresh<T: Decodable & Sendable>(
_ type: T.Type,
endpoint: Endpoint,
tokenStore: TokenStore
) async throws -> T {
do {
return try await fetch(type, endpoint: endpoint)
} catch NetworkError.httpError(statusCode: 401, _) {
try await tokenStore.refreshToken()
return try await fetch(type, endpoint: endpoint)
}
}
Error Handling
Structured Error Types
enum NetworkError: Error, Sendable {
case invalidResponse
case httpError(statusCode: Int, data: Data)
case decodingFailed(Error)
case noConnection
case timedOut
case cancelled
/// Map a URLError to a typed NetworkError
static func from(_ urlError: URLError) -> NetworkError {
switch urlError.code {
case .notConnectedToInternet, .networkConnectionLost:
return .noConnection
case .timedOut:
return .timedOut
case .cancelled:
return .cancelled
default:
return .httpError(statusCode: -1, data: Data())
}
}
}
Key URLError Cases
| URLError Code | Meaning | Action |
|---|---|---|
.notConnectedToInternet | Device offline | Show offline UI, queue for retry |
.networkConnectionLost | Connection dropped mid-request | Retry with backoff |
.timedOut | Server did not respond in time | Retry once, then show error |
.cancelled | Task was cancelled | No action needed; do not show error |
.cannotFindHost | DNS failure | Check URL, show error |
.secureConnectionFailed | TLS handshake failed | Check cert pinning, ATS config |
.userAuthenticationRequired | 401 from proxy | Trigger auth flow |
Decoding Server Error Bodies
struct APIErrorResponse: Decodable, Sendable {
let code: String
let message: String
}
func decodeAPIError(from data: Data) -> APIErrorResponse? {
try? JSONDecoder().decode(APIErrorResponse.self, from: data)
}
// Usage in catch block
catch NetworkError.httpError(let statusCode, let data) {
if let apiError = decodeAPIError(from: data) {
showError("Server error: \(apiError.message)")
} else {
showError("HTTP \(statusCode)")
}
}
Retry with Exponential Backoff
Use structured concurrency for retries. Respect task cancellation between attempts. Skip retries for cancellation and 4xx client errors (except 429).
func withRetry<T: Sendable>(
maxAttempts: Int = 3,
initialDelay: Duration = .seconds(1),
operation: @Sendable () async throws -> T
) async throws -> T {
var lastError: Error?
for attempt in 0..<maxAttempts {
do {
return try await operation()
} catch {
lastError = error
if error is CancellationError { throw error }
if case NetworkError.httpError(let code, _) = error,
(400..<500).contains(code), code != 429 { throw error }
if attempt < maxAttempts - 1 {
try await Task.sleep(for: initialDelay * Int(pow(2.0, Double(attempt))))
}
}
}
throw lastError!
}
Pagination
Build cursor-based or offset-based pagination with AsyncSequence.
Always check Task.isCancelled between pages. See
references/urlsession-patterns.md for complete CursorPaginator and
offset-based implementations.
Network Reachability
Use NWPathMonitor from the Network framework — not third-party
Reachability libraries. Wrap in AsyncStream for structured concurrency.
import Network
func networkStatusStream() -> AsyncStream<NWPath.Status> {
AsyncStream { continuation in
let monitor = NWPathMonitor()
monitor.pathUpdateHandler = { continuation.yield($0.status) }
continuation.onTermination = { _ in monitor.cancel() }
monitor.start(queue: DispatchQueue(label: "NetworkMonitor"))
}
}
Check path.isExpensive (cellular) and path.isConstrained (Low Data
Mode) to adapt behavior (reduce image quality, skip prefetching).
Configuring URLSession
Create a configured session for production code. URLSession.shared is
acceptable only for simple, one-off requests.
let configuration = URLSessionConfiguration.default
configuration.timeoutIntervalForRequest = 30
configuration.timeoutIntervalForResource = 300
configuration.waitsForConnectivity = true
configuration.requestCachePolicy = .returnCacheDataElseLoad
configuration.httpAdditionalHeaders = [
"Accept": "application/json",
"Accept-Language": Locale.preferredLanguages.first ?? "en"
]
let session = URLSession(configuration: configuration)
waitsForConnectivity = true is valuable -- it makes the session wait for
a network path instead of failing immediately when offline. Combine with
urlSession(_:taskIsWaitingForConnectivity:) delegate callback for UI
feedback.
Common Mistakes
DON'T: Use URLSession.shared with custom configuration needs.
DO: Create a configured URLSession with appropriate timeouts, caching,
and delegate for production code.
DON'T: Force-unwrap URL(string:) with dynamic input.
DO: Use URL(string:) with proper error handling. Force-unwrap is
acceptable only for compile-time-constant strings.
DON'T: Decode JSON on the main thread for large payloads.
DO: Keep decoding on the calling context of the URLSession call, which
is off-main by default. Only hop to @MainActor to update UI state.
DON'T: Ignore cancellation in long-running network tasks.
DO: Check Task.isCancelled or call try Task.checkCancellation() in
loops (pagination, streaming, retry). Use .task in SwiftUI for automatic
cancellation.
DON'T: Use Alamofire or Moya when URLSession async/await handles the need. DO: Use URLSession directly. With async/await, the ergonomic gap that justified third-party libraries no longer exists. Reserve third-party libraries for genuinely missing features (e.g., image caching).
DON'T: Mock URLSession directly in tests.
DO: Use URLProtocol subclass for transport-level mocking, or use
protocol-based clients that accept a test double.
DON'T: Use data(for:) for large file downloads.
DO: Use download(for:) which streams to disk and avoids memory spikes.
DON'T: Fire network requests from body or view initializers.
DO: Use .task or .task(id:) to trigger network calls.
DON'T: Hardcode authentication tokens in requests. DO: Inject tokens via middleware so they are centralized and refreshable.
DON'T: Ignore HTTP status codes and decode blindly. DO: Validate status codes before decoding. A 200 with invalid JSON and a 500 with an error body require different handling.
Review Checklist
- All network calls use async/await (not completion handlers)
- Error handling covers URLError cases (.notConnectedToInternet, .timedOut, .cancelled)
- Requests are cancellable (respect Task cancellation via
.taskmodifier or stored Task references) - Authentication tokens injected via middleware, not hardcoded
- Response HTTP status codes validated before decoding
- Large downloads use
download(for:)notdata(for:) - Network calls happen off
@MainActor(only UI updates on main) - URLSession configured with appropriate timeouts and caching
- Retry logic excludes cancellation and 4xx client errors
- Pagination checks
Task.isCancelledbetween pages - Sensitive tokens stored in Keychain (not UserDefaults or plain files)
- No force-unwrapped URLs from dynamic input
- Server error responses decoded and surfaced to users
- Ensure network response model types conform to Sendable; use @MainActor for UI-updating completion paths
References
- See
references/urlsession-patterns.mdfor complete API client implementation, multipart uploads, download progress, URLProtocol mocking, retry/backoff, certificate pinning, request logging, and pagination implementations. - See
references/background-websocket.mdfor background URLSession configuration, background downloads/uploads, WebSocket patterns with structured concurrency, and reconnection strategies. - See
references/lightweight-clients.mdfor the lightweight closure-based client pattern (struct of async closures, injected via init for testability and preview support). - See
references/network-framework.mdfor Network.framework (NWConnection, NWListener, NWBrowser, NWPathMonitor) and low-level TCP/UDP/WebSocket patterns.