ios-networking

Build, review, or improve networking code in iOS/macOS apps using URLSession with async/await, structured concurrency, and modern Swift patterns. Use when working with REST APIs, downloading files, uploading data, WebSocket connections, pagination, retry logic, request middleware, caching, background transfers, or network reachability monitoring. Also use when handling HTTP requests, API clients, network error handling, or data fetching in Swift apps.

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Install skill "ios-networking" with this command: npx skills add dpearson2699/swift-ios-skills/dpearson2699-swift-ios-skills-ios-networking

iOS Networking

Modern networking patterns for iOS 26+ using URLSession with async/await and structured concurrency. All examples target Swift 6.2. No third-party dependencies required -- URLSession covers the vast majority of networking needs.

Contents

Core URLSession async/await

URLSession gained native async/await overloads in iOS 15. These are the only networking APIs to use in new code. Never use completion-handler variants in new projects.

Data Requests

// Basic GET
let (data, response) = try await URLSession.shared.data(from: url)

// With a configured URLRequest
var request = URLRequest(url: url)
request.httpMethod = "POST"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
request.httpBody = try JSONEncoder().encode(payload)
request.timeoutInterval = 30
request.cachePolicy = .reloadIgnoringLocalCacheData

let (data, response) = try await URLSession.shared.data(for: request)

Response Validation

Always validate the HTTP status code before decoding. URLSession does not throw for 4xx/5xx responses -- it only throws for transport-level failures.

guard let httpResponse = response as? HTTPURLResponse else {
    throw NetworkError.invalidResponse
}

guard (200..<300).contains(httpResponse.statusCode) else {
    throw NetworkError.httpError(
        statusCode: httpResponse.statusCode,
        data: data
    )
}

JSON Decoding with Codable

func fetch<T: Decodable>(_ type: T.Type, from url: URL) async throws -> T {
    let (data, response) = try await URLSession.shared.data(from: url)

    guard let httpResponse = response as? HTTPURLResponse,
          (200..<300).contains(httpResponse.statusCode) else {
        throw NetworkError.invalidResponse
    }

    let decoder = JSONDecoder()
    decoder.dateDecodingStrategy = .iso8601
    decoder.keyDecodingStrategy = .convertFromSnakeCase
    return try decoder.decode(T.self, from: data)
}

Downloads and Uploads

Use download(for:) for large files -- it streams to disk instead of loading the entire payload into memory.

// Download to a temporary file
let (localURL, response) = try await URLSession.shared.download(for: request)

// Move from temp location before the method returns
let destination = documentsDirectory.appendingPathComponent("file.zip")
try FileManager.default.moveItem(at: localURL, to: destination)
// Upload data
let (data, response) = try await URLSession.shared.upload(for: request, from: bodyData)

// Upload from file
let (data, response) = try await URLSession.shared.upload(for: request, fromFile: fileURL)

Streaming with AsyncBytes

Use bytes(for:) for streaming responses, progress tracking, or line-delimited data (e.g., server-sent events).

let (bytes, response) = try await URLSession.shared.bytes(for: request)

for try await line in bytes.lines {
    // Process each line as it arrives (e.g., SSE stream)
    handleEvent(line)
}

API Client Architecture

Protocol-Based Client

Define a protocol for testability. This lets you swap implementations in tests without mocking URLSession directly.

protocol APIClientProtocol: Sendable {
    func fetch<T: Decodable & Sendable>(
        _ type: T.Type,
        endpoint: Endpoint
    ) async throws -> T

    func send<T: Decodable & Sendable>(
        _ type: T.Type,
        endpoint: Endpoint,
        body: some Encodable & Sendable
    ) async throws -> T
}
struct Endpoint: Sendable {
    let path: String
    var method: String = "GET"
    var queryItems: [URLQueryItem] = []
    var headers: [String: String] = [:]

    func url(relativeTo baseURL: URL) -> URL {
        guard let components = URLComponents(
            url: baseURL.appendingPathComponent(path),
            resolvingAgainstBaseURL: true
        ) else {
            preconditionFailure("Invalid URL components for path: \(path)")
        }
        var mutableComponents = components
        if !queryItems.isEmpty {
            mutableComponents.queryItems = queryItems
        }
        guard let url = mutableComponents.url else {
            preconditionFailure("Failed to construct URL from components")
        }
        return url
    }
}

The client accepts a baseURL, optional custom URLSession, JSONDecoder, and an array of RequestMiddleware interceptors. Each method builds a URLRequest from the endpoint, applies middleware, executes the request, validates the status code, and decodes the result. See references/urlsession-patterns.md for the complete APIClient implementation with convenience methods, request builder, and test setup.

Lightweight Closure-Based Client

For apps using the MV pattern, use closure-based clients for testability and SwiftUI preview support. See references/lightweight-clients.md for the full pattern (struct of async closures, injected via init).

Request Middleware / Interceptors

Middleware transforms requests before they are sent. Use this for authentication, logging, analytics headers, and similar cross-cutting concerns.

protocol RequestMiddleware: Sendable {
    func prepare(_ request: URLRequest) async throws -> URLRequest
}
struct AuthMiddleware: RequestMiddleware {
    let tokenProvider: @Sendable () async throws -> String

    func prepare(_ request: URLRequest) async throws -> URLRequest {
        var request = request
        let token = try await tokenProvider()
        request.setValue("Bearer \(token)", forHTTPHeaderField: "Authorization")
        return request
    }
}

Token Refresh Flow

Handle 401 responses by refreshing the token and retrying once.

func fetchWithTokenRefresh<T: Decodable & Sendable>(
    _ type: T.Type,
    endpoint: Endpoint,
    tokenStore: TokenStore
) async throws -> T {
    do {
        return try await fetch(type, endpoint: endpoint)
    } catch NetworkError.httpError(statusCode: 401, _) {
        try await tokenStore.refreshToken()
        return try await fetch(type, endpoint: endpoint)
    }
}

Error Handling

Structured Error Types

enum NetworkError: Error, Sendable {
    case invalidResponse
    case httpError(statusCode: Int, data: Data)
    case decodingFailed(Error)
    case noConnection
    case timedOut
    case cancelled

    /// Map a URLError to a typed NetworkError
    static func from(_ urlError: URLError) -> NetworkError {
        switch urlError.code {
        case .notConnectedToInternet, .networkConnectionLost:
            return .noConnection
        case .timedOut:
            return .timedOut
        case .cancelled:
            return .cancelled
        default:
            return .httpError(statusCode: -1, data: Data())
        }
    }
}

Key URLError Cases

URLError CodeMeaningAction
.notConnectedToInternetDevice offlineShow offline UI, queue for retry
.networkConnectionLostConnection dropped mid-requestRetry with backoff
.timedOutServer did not respond in timeRetry once, then show error
.cancelledTask was cancelledNo action needed; do not show error
.cannotFindHostDNS failureCheck URL, show error
.secureConnectionFailedTLS handshake failedCheck cert pinning, ATS config
.userAuthenticationRequired401 from proxyTrigger auth flow

Decoding Server Error Bodies

struct APIErrorResponse: Decodable, Sendable {
    let code: String
    let message: String
}

func decodeAPIError(from data: Data) -> APIErrorResponse? {
    try? JSONDecoder().decode(APIErrorResponse.self, from: data)
}

// Usage in catch block
catch NetworkError.httpError(let statusCode, let data) {
    if let apiError = decodeAPIError(from: data) {
        showError("Server error: \(apiError.message)")
    } else {
        showError("HTTP \(statusCode)")
    }
}

Retry with Exponential Backoff

Use structured concurrency for retries. Respect task cancellation between attempts. Skip retries for cancellation and 4xx client errors (except 429).

func withRetry<T: Sendable>(
    maxAttempts: Int = 3,
    initialDelay: Duration = .seconds(1),
    operation: @Sendable () async throws -> T
) async throws -> T {
    var lastError: Error?
    for attempt in 0..<maxAttempts {
        do {
            return try await operation()
        } catch {
            lastError = error
            if error is CancellationError { throw error }
            if case NetworkError.httpError(let code, _) = error,
               (400..<500).contains(code), code != 429 { throw error }
            if attempt < maxAttempts - 1 {
                try await Task.sleep(for: initialDelay * Int(pow(2.0, Double(attempt))))
            }
        }
    }
    throw lastError!
}

Pagination

Build cursor-based or offset-based pagination with AsyncSequence. Always check Task.isCancelled between pages. See references/urlsession-patterns.md for complete CursorPaginator and offset-based implementations.

Network Reachability

Use NWPathMonitor from the Network framework — not third-party Reachability libraries. Wrap in AsyncStream for structured concurrency.

import Network

func networkStatusStream() -> AsyncStream<NWPath.Status> {
    AsyncStream { continuation in
        let monitor = NWPathMonitor()
        monitor.pathUpdateHandler = { continuation.yield($0.status) }
        continuation.onTermination = { _ in monitor.cancel() }
        monitor.start(queue: DispatchQueue(label: "NetworkMonitor"))
    }
}

Check path.isExpensive (cellular) and path.isConstrained (Low Data Mode) to adapt behavior (reduce image quality, skip prefetching).

Configuring URLSession

Create a configured session for production code. URLSession.shared is acceptable only for simple, one-off requests.

let configuration = URLSessionConfiguration.default
configuration.timeoutIntervalForRequest = 30
configuration.timeoutIntervalForResource = 300
configuration.waitsForConnectivity = true
configuration.requestCachePolicy = .returnCacheDataElseLoad
configuration.httpAdditionalHeaders = [
    "Accept": "application/json",
    "Accept-Language": Locale.preferredLanguages.first ?? "en"
]

let session = URLSession(configuration: configuration)

waitsForConnectivity = true is valuable -- it makes the session wait for a network path instead of failing immediately when offline. Combine with urlSession(_:taskIsWaitingForConnectivity:) delegate callback for UI feedback.

Common Mistakes

DON'T: Use URLSession.shared with custom configuration needs. DO: Create a configured URLSession with appropriate timeouts, caching, and delegate for production code.

DON'T: Force-unwrap URL(string:) with dynamic input. DO: Use URL(string:) with proper error handling. Force-unwrap is acceptable only for compile-time-constant strings.

DON'T: Decode JSON on the main thread for large payloads. DO: Keep decoding on the calling context of the URLSession call, which is off-main by default. Only hop to @MainActor to update UI state.

DON'T: Ignore cancellation in long-running network tasks. DO: Check Task.isCancelled or call try Task.checkCancellation() in loops (pagination, streaming, retry). Use .task in SwiftUI for automatic cancellation.

DON'T: Use Alamofire or Moya when URLSession async/await handles the need. DO: Use URLSession directly. With async/await, the ergonomic gap that justified third-party libraries no longer exists. Reserve third-party libraries for genuinely missing features (e.g., image caching).

DON'T: Mock URLSession directly in tests. DO: Use URLProtocol subclass for transport-level mocking, or use protocol-based clients that accept a test double.

DON'T: Use data(for:) for large file downloads. DO: Use download(for:) which streams to disk and avoids memory spikes.

DON'T: Fire network requests from body or view initializers. DO: Use .task or .task(id:) to trigger network calls.

DON'T: Hardcode authentication tokens in requests. DO: Inject tokens via middleware so they are centralized and refreshable.

DON'T: Ignore HTTP status codes and decode blindly. DO: Validate status codes before decoding. A 200 with invalid JSON and a 500 with an error body require different handling.

Review Checklist

  • All network calls use async/await (not completion handlers)
  • Error handling covers URLError cases (.notConnectedToInternet, .timedOut, .cancelled)
  • Requests are cancellable (respect Task cancellation via .task modifier or stored Task references)
  • Authentication tokens injected via middleware, not hardcoded
  • Response HTTP status codes validated before decoding
  • Large downloads use download(for:) not data(for:)
  • Network calls happen off @MainActor (only UI updates on main)
  • URLSession configured with appropriate timeouts and caching
  • Retry logic excludes cancellation and 4xx client errors
  • Pagination checks Task.isCancelled between pages
  • Sensitive tokens stored in Keychain (not UserDefaults or plain files)
  • No force-unwrapped URLs from dynamic input
  • Server error responses decoded and surfaced to users
  • Ensure network response model types conform to Sendable; use @MainActor for UI-updating completion paths

References

  • See references/urlsession-patterns.md for complete API client implementation, multipart uploads, download progress, URLProtocol mocking, retry/backoff, certificate pinning, request logging, and pagination implementations.
  • See references/background-websocket.md for background URLSession configuration, background downloads/uploads, WebSocket patterns with structured concurrency, and reconnection strategies.
  • See references/lightweight-clients.md for the lightweight closure-based client pattern (struct of async closures, injected via init for testability and preview support).
  • See references/network-framework.md for Network.framework (NWConnection, NWListener, NWBrowser, NWPathMonitor) and low-level TCP/UDP/WebSocket patterns.

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