playtest-report

When invoked with new , generate this template:

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This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

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Install skill "playtest-report" with this command: npx skills add donchitos/claude-code-game-studios/donchitos-claude-code-game-studios-playtest-report

When invoked with new , generate this template:

Playtest Report

Session Info

  • Date: [Date]
  • Build: [Version/Commit]
  • Duration: [Time played]
  • Tester: [Name/ID]
  • Platform: [PC/Console/Mobile]
  • Input Method: [KB+M / Gamepad / Touch]
  • Session Type: [First time / Returning / Targeted test]

Test Focus

[What specific features or flows were being tested]

First Impressions (First 5 minutes)

  • Understood the goal? [Yes/No/Partially]
  • Understood the controls? [Yes/No/Partially]
  • Emotional response: [Engaged/Confused/Bored/Frustrated/Excited]
  • Notes: [Observations]

Gameplay Flow

What worked well

  • [Observation 1]
  • [Observation 2]

Pain points

  • [Issue 1 -- Severity: High/Medium/Low]
  • [Issue 2 -- Severity: High/Medium/Low]

Confusion points

  • [Where the player was confused and why]

Moments of delight

  • [What surprised or pleased the player]

Bugs Encountered

#DescriptionSeverityReproducible

Feature-Specific Feedback

[Feature 1]

  • Understood purpose? [Yes/No]
  • Found engaging? [Yes/No]
  • Suggestions: [Tester suggestions]

Quantitative Data (if available)

  • Deaths: [Count and locations]
  • Time per area: [Breakdown]
  • Items used: [What and when]
  • Features discovered vs missed: [List]

Overall Assessment

  • Would play again? [Yes/No/Maybe]
  • Difficulty: [Too Easy / Just Right / Too Hard]
  • Pacing: [Too Slow / Good / Too Fast]
  • Session length preference: [Shorter / Good / Longer]

Top 3 Priorities from this session

  1. [Most important finding]
  2. [Second priority]
  3. [Third priority]

When invoked with analyze , read the raw notes, cross-reference with existing design documents, and fill in the template above with structured findings. Flag any playtest observations that conflict with design intent.

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

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