When this skill is invoked:
Explicit invocation only: This skill should only run when the user explicitly requests it with /launch-checklist . Do not auto-invoke based on context matching.
Read the argument for the launch date or dry-run mode. Dry-run mode generates the checklist without creating sign-off entries.
Gather project context:
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Read CLAUDE.md for tech stack, target platforms, and team structure
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Read the latest milestone in production/milestones/
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Read any existing release checklist in production/releases/
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Read the content calendar in design/live-ops/content-calendar.md if it exists
Scan codebase health:
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Count TODO , FIXME , HACK comments and their locations
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Check for any console.log , print() , or debug output left in production code
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Check for placeholder assets (search for placeholder , temp_ , WIP_ )
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Check for hardcoded test/dev values (localhost, test credentials, debug flags)
Generate the launch checklist:
Launch Checklist: [Game Title]
Target Launch: [Date or DRY RUN] Generated: [Date]
1. Code Readiness
Build Health
- Clean build on all target platforms
- Zero compiler warnings
- All unit tests passing
- All integration tests passing
- Performance benchmarks within targets
- No memory leaks (verified via extended soak test)
- Build size within platform limits
- Build version correctly set and tagged in source control
Code Quality
- TODO count: [N] (zero required for launch, or documented exceptions)
- FIXME count: [N] (zero required)
- HACK count: [N] (each must have documented justification)
- No debug output in production code
- No hardcoded dev/test values
- All feature flags set to production values
- Error handling covers all critical paths
- Crash reporting integrated and verified
Security
- No exposed API keys or credentials in source
- Save data encrypted
- Network communication secured (TLS/DTLS)
- Anti-cheat measures active (if multiplayer)
- Input validation on all server endpoints (if multiplayer)
- Privacy policy compliance verified
2. Content Readiness
Assets
- All placeholder art replaced with final assets
- All placeholder audio replaced with final audio
- Audio mix finalized and approved by audio director
- All VFX polished and performance-verified
- No missing or broken asset references
- Asset naming conventions enforced
Text and Localization
- All player-facing text proofread
- No hardcoded strings (all externalized for localization)
- All supported languages translated and verified
- Text fits UI in all languages (text fitting pass complete)
- Font coverage verified for all supported languages
- Credits complete, accurate, and up to date
Game Content
- All levels/maps playable from start to finish
- Tutorial flow complete and tested with new players
- All achievements/trophies implemented and tested
- Save/load works correctly for all game states
- Difficulty settings balanced and tested
- End-game/credits sequence complete
3. Quality Assurance
Testing
- Full regression test suite passed
- Zero S1 (Critical) bugs open
- Zero S2 (Major) bugs open (or documented exceptions)
- Soak test passed (8+ hours continuous play)
- Multiplayer stress test passed (if applicable)
- All critical user paths tested on every platform
- Edge cases tested (full storage, no network, suspend/resume)
Platform Certification
- PC: Steam/Epic/GOG SDK requirements met
- Console: TRC/TCR/Lotcheck submission prepared
- Mobile: App Store/Play Store guidelines compliant
- Accessibility: minimum standards met (remapping, text scaling, colorblind)
- Age ratings obtained (ESRB, PEGI, regional)
Performance
- Target FPS met on minimum spec hardware
- Load times within budget on all platforms
- Memory usage within budget on all platforms
- Network bandwidth within targets (if multiplayer)
- No frame hitches in critical gameplay moments
4. Store and Distribution
Store Pages
- Store page copy finalized and proofread
- Screenshots current and per-platform resolution
- Trailers current and approved
- Key art and capsule images finalized
- System requirements accurate (PC)
- Pricing configured for all regions
- Pre-purchase/wishlist campaigns active (if applicable)
Legal
- EULA finalized and approved by legal
- Privacy policy published and linked
- Third-party license attributions complete
- Music/audio licensing verified
- Trademark/IP clearance confirmed
- GDPR/CCPA compliance verified (data collection, consent, deletion)
5. Infrastructure
Servers (if multiplayer/online)
- Production servers provisioned and load-tested
- Auto-scaling configured and tested
- Database backups configured
- CDN configured for content delivery
- DDoS protection active
- Monitoring and alerting configured
Analytics and Monitoring
- Analytics pipeline verified and receiving data
- Crash reporting active and dashboard accessible
- Server monitoring dashboards live
- Key metrics tracked: DAU, session length, retention, crashes
- Alerts configured for critical thresholds
6. Community and Marketing
Community Readiness
- Community guidelines published
- Moderation team briefed and tools ready
- Discord/forum/social channels set up
- FAQ and known issues page prepared
- Support email/ticketing system active
Marketing
- Launch trailer published
- Press/influencer review keys distributed
- Social media launch posts scheduled
- Launch day blog post/dev update drafted
- Patch notes for launch version published
7. Operations
Team Readiness
- On-call schedule set for first 72 hours post-launch
- Incident response playbook reviewed by team
- Rollback plan documented and tested
- Hotfix pipeline tested (can ship emergency fix within 4 hours)
- Communication plan for launch issues (who posts, where, how fast)
Day-One Plan
- Day-one patch prepared (if needed)
- Server unlock/go-live procedure documented
- Launch monitoring dashboard bookmarked by all leads
- War room/channel established for launch day
Go / No-Go Decision
Overall Status: [READY / NOT READY / CONDITIONAL]
Blocking Items
[List any items that must be resolved before launch]
Conditional Items
[List items that have documented workarounds or accepted risk]
Sign-Offs Required
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Creative Director — Content and experience quality
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Technical Director — Technical health and stability
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QA Lead — Quality and test coverage
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Producer — Schedule and overall readiness
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Release Manager — Build and deployment readiness
Save the checklist to production/releases/launch-checklist-[date].md , creating directories as needed.
Output a summary to the user: total items, blocking items count, conditional items count, departments with incomplete sections, and the file path.