Game Development
Orchestrator skill that provides core principles and routes to specialized sub-skills.
When to Use This Skill
You are working on a game development project. This skill teaches the PRINCIPLES of game development and directs you to the right sub-skill based on context.
Sub-Skill Routing
🧠 Knowledge Modules (Fractal Skills)
-
Platform Selection
-
Dimension Selection
-
Specialty Areas
-
- The Game Loop
-
- Pattern Selection Matrix
-
- Input Abstraction
-
- Performance Budget (60 FPS = 16.67ms)
-
- AI Selection by Complexity
-
- Collision Strategy
-
Example 1: "I want to make a browser-based 2D platformer"
-
Example 2: "Mobile puzzle game for iOS and Android"
-
Example 3: "Multiplayer VR shooter"