Emotional Design (Norman)
Overview
Apply Norman's three-level emotional design model to set emotional goals, evaluate current experience, and propose changes that preserve usability while increasing meaning and delight. Read references/emotional-design.md for definitions, findings, and checklists.
Workflow
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Frame context
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Identify user, context of use, constraints, and desired emotion.
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If missing, infer from product category and ask 1-2 focused questions.
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Map to three levels
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List current cues and gaps per level.
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Use references/emotional-design.md "Level cues" to avoid overlap.
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Design interventions
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Propose changes per level with expected emotional effect.
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Keep behavioral usability intact; do not trade usability for surface appeal.
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Align and prioritize
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Resolve conflicts between levels.
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Prioritize changes that reinforce multiple levels.
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Validate
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Suggest lightweight tests: first-impression check (visceral), task success/effort (behavioral), recall/meaning interviews (reflective).
Output format
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Provide a short summary, then organize by level:
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Visceral: observation -> change -> expected emotion
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Behavioral: observation -> change -> expected emotion
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Reflective: observation -> change -> expected meaning
References
- Read references/emotional-design.md when defining levels, choosing levers, or citing key findings.