deploy-scene

Deploy and publish a Decentraland scene to Genesis City (LAND-based). Use when user wants to deploy, publish, upload, go live, or make their scene accessible on parcels they own.

Safety Notice

This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

Copy this and send it to your AI assistant to learn

Install skill "deploy-scene" with this command: npx skills add dcl-regenesislabs/opendcl/dcl-regenesislabs-opendcl-deploy-scene

Deploying to Genesis City

Deploy to specific parcels you own or have permission to deploy to.

Use the /deploy command to deploy. It runs npx @dcl/sdk-commands deploy and handles the full process:

  1. Build the scene
  2. Upload assets to IPFS
  3. Deploy to the specified parcels
  4. Requires a wallet with LAND or deployment permissions

Deploying to a World instead? See the deploy-worlds skill for Worlds deployment (personal spaces using DCL NAMEs or ENS domains).

Pre-Deployment Checklist

Before deploying, verify:

  1. scene.json is valid:

    • ecs7: true and runtimeVersion: "7"
    • Correct parcels matching your LAND (for Genesis City)
    • Valid base parcel
    • main: "bin/index.js"
  2. Code compiles:

    npx tsc --noEmit
    
  3. Scene previews correctly: Use the preview tool to verify the scene works (or npx @dcl/sdk-commands start --bevy-web manually)

  4. Dependencies installed:

    npm install
    
  5. Assets are within limits (check parcel count):

    ParcelsEntitiesTrianglesTextures
    151210,00010 MB
    21,02420,00020 MB
    42,04840,00040 MB
    8+Scales linearly

Deployment Process

Using CLI

# Build first
npx @dcl/sdk-commands build

# Deploy (will open browser for wallet connection)
npx @dcl/sdk-commands deploy

Using Creator Hub

  1. Open Creator Hub
  2. Select your scene
  3. Click "Publish"
  4. Connect wallet
  5. Confirm transaction

scene.json for Deployment

{
  "ecs7": true,
  "runtimeVersion": "7",
  "display": {
    "title": "My Awesome Scene",
    "description": "A description for the marketplace",
    "navmapThumbnail": "images/thumbnail.png"
  },
  "scene": {
    "parcels": ["0,0", "0,1"],
    "base": "0,0"
  },
  "main": "bin/index.js",
}

Spawn Points

Configure where players appear when entering the scene:

{
  "spawnPoints": [
    {
      "name": "spawn1",
      "default": true,
      "position": { "x": [1, 5], "y": [0, 0], "z": [2, 4] },
      "cameraTarget": { "x": 8, "y": 1, "z": 8 }
    }
  ]
}

Position ranges (e.g., [1, 5]) spawn players randomly within the range. Use cameraTarget to orient the player's camera on spawn.

Best Practices

  • Always preview locally before deploying
  • Use a thumbnail image (navmapThumbnail) for the Genesis City map
  • Write a clear description for discovery
  • Test with multiple browser tabs to verify multiplayer behavior
  • Keep scene load time under 15 seconds (optimize assets)

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

Related Skills

Related by shared tags or category signals.

General

audio-video

No summary provided by upstream source.

Repository SourceNeeds Review
General

deploy-worlds

No summary provided by upstream source.

Repository SourceNeeds Review
General

authoritative-server

No summary provided by upstream source.

Repository SourceNeeds Review