openscad-collision-detection

Detects and visualizes geometric intersections in OpenSCAD models using built-in techniques (intersection(), debug modifiers), BOSL2 utilities (debug_this, ghost), and reusable collision check patterns. Use when checking drawer clearances, door swing interference, shelf spacing, hinge collisions, or any geometric overlap in woodworking projects. Triggers on "check collision", "detect interference", "drawer clearance", "door swing", "check overlap", "assembly interference", or "fits in cabinet". Works with .scad files, woodworkers-lib patterns, BOSL2 attachments, and OpenSCAD 2025 Manifold engine.

Safety Notice

This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

Copy this and send it to your AI assistant to learn

Install skill "openscad-collision-detection" with this command: npx skills add dawiddutoit/custom-claude/dawiddutoit-custom-claude-openscad-collision-detection

OpenSCAD Collision Detection

Detect and visualize geometric intersections in OpenSCAD models for woodworking and assembly validation.

Quick Start

Add collision checking to any OpenSCAD model in 3 steps:

// 1. Create reusable checker module
module check_collision(show_overlap=true) {
    if (show_overlap) {
        color("red", 0.8) intersection() {
            children(0);
            children(1);
        }
    }
    %children(0);  // Ghost first object
    children(1);   // Solid second object
}

// 2. Apply to your objects
check_collision() {
    drawer();              // Moving part
    cabinet_interior();    // Fixed structure
}

// 3. Preview (F5) - red regions show collisions

Result: Transparent reference geometry + solid moving part + red overlap visualization.

Table of Contents

  1. When to Use This Skill
  2. What This Skill Does
  3. Core Techniques
  4. Reusable Patterns
  5. Woodworking Scenarios
  6. Debugging Workflow
  7. Supporting Files
  8. Expected Outcomes
  9. Integration Points
  10. Requirements
  11. Red Flags to Avoid

When to Use This Skill

Explicit Triggers

  • "Check collision between drawer and cabinet"
  • "Detect interference in door swing"
  • "Verify clearance for shelf spacing"
  • "Show overlaps in assembly"
  • "Check if drawer fits in cabinet"
  • "Door hinge collision check"
  • "Workbench against wall clearance"

Implicit Triggers

  • Designing cabinets with drawers
  • Creating furniture assemblies
  • Planning room layouts with furniture placement
  • Validating mechanical clearances
  • Debugging "won't fit" issues
  • Testing parametric designs with varying dimensions

Debugging Scenarios

  • Drawer won't close (hits back panel)
  • Door hits adjacent object when opening
  • Shelf spacing too tight for items
  • Hinge cup interferes with door panel
  • Workbench depth exceeds available space
  • Parametric model generates invalid dimensions

What This Skill Does

Provides systematic approach to collision detection:

  1. Visualize intersections using intersection() to reveal overlap volumes
  2. Ghost reference geometry using % modifier for transparent context
  3. Highlight collisions with color coding (red = problem, yellow = clearance)
  4. Measure clearances with echo statements and visual indicators
  5. Create reusable patterns for common woodworking scenarios
  6. Integrate with project libraries (woodworkers-lib, BOSL2, labels.scad)
  7. Validate assemblies before fabrication or room layout

Core Techniques

intersection() - Reveal Overlaps

Returns geometry only where objects overlap:

// Show collision volume
color("red") intersection() {
    drawer();
    cabinet_interior();
}
// If result has volume → collision exists

Debug Modifiers

ModifierEffectUse Case
%Transparent (ghost)Show reference geometry
#Highlight (red)Emphasize specific object
!Show onlyIsolate object for testing
*DisableTemporarily hide geometry
%cabinet_interior();  // Ghost
#drawer();           // Highlight

BOSL2 Utilities

include <BOSL2/std.scad>

debug_this() drawer();  // Shows bounding box + transparent object
ghost() cabinet();      // Semantic equivalent to %

Reusable Patterns

Pattern 1: Basic Collision Checker

module check_collision(show_overlap=true, overlap_color="red") {
    if (show_overlap) {
        color(overlap_color, 0.8) intersection() {
            children(0);
            children(1);
        }
    }
    %children(0);  // Ghost first object
    children(1);   // Solid second object
}

Usage:

check_collision() {
    drawer_extended();
    cabinet_side_panel();
}

Pattern 2: Clearance Visualization

module show_clearance(clearance=2, zones=true) {
    // Original objects
    %children(0);
    children(1);

    // Clearance zones
    if (zones) {
        color("yellow", 0.2)
            offset(r=clearance)
            projection(cut=false)
            children(0);
    }

    // Collision check
    color("red") intersection() {
        children(0);
        children(1);
    }
}

Pattern 3: Conditional Debug Mode

DEBUG_COLLISION = true;  // Toggle at file top

module conditional_check() {
    if (DEBUG_COLLISION) {
        color("red") intersection() {
            children(0);
            children(1);
        }
        %children(0);
        children(1);
    } else {
        children(0);
        children(1);
    }
}

Pattern 4: Assembly Interference Check

module assembly_check(explode=false) {
    spacing = explode ? 50 : 0;

    // Check overlaps when assembled (explode=false)
    if (!explode) {
        color("red", 0.8) intersection() {
            children(0);
            children(1);
        }
    }

    children(0);
    translate([spacing, 0, 0]) children(1);
}

// Usage
assembly_check(explode=$preview) {
    cabinet_shell();
    drawer_assembly();
}

Woodworking Scenarios

Drawer Clearance Check

include <woodworkers-lib/std.scad>

module drawer_clearance_check(cabinet_dim, drawer_dim, panel=18) {
    interior_w = cabinet_dim[0] - 2 * panel;
    interior_d = cabinet_dim[1] - panel;
    interior_h = cabinet_dim[2] - 2 * panel;

    // Ghost cabinet interior
    %color("blue", 0.2)
        translate([panel, 0, panel])
        cube([interior_w, interior_d, interior_h]);

    // Show drawer
    color("green", 0.5) cube(drawer_dim);

    // Highlight collision
    color("red") intersection() {
        translate([panel, 0, panel]) cube([interior_w, interior_d, interior_h]);
        cube(drawer_dim);
    }

    // Echo clearances
    side_clearance = (interior_w - drawer_dim[0]) / 2;
    echo(str("Side clearance: ", side_clearance, "mm per side"));
}

Door Swing Interference

module door_swing_check(door_width, swing_angle=90, adjacent_pos=500) {
    // Door sweep volume
    color("yellow", 0.3)
        rotate([0, 0, swing_angle])
        cube([door_width, 5, 720]);

    // Adjacent object
    translate([adjacent_pos, 0, 0])
        color("green", 0.5)
        cube([200, 400, 720]);

    // Check interference
    color("red") intersection() {
        rotate([0, 0, swing_angle]) cube([door_width, 5, 720]);
        translate([adjacent_pos, 0, 0]) cube([200, 400, 720]);
    }
}

Shelf Spacing Validation

module shelf_spacing_check(cabinet_dim, shelf_positions, item_height, panel=18) {
    // Draw shelves
    for (z = shelf_positions) {
        translate([0, 0, z])
            %planeBottom([cabinet_dim[0], cabinet_dim[1], panel]);
    }

    // Check spacing
    for (i = [0:len(shelf_positions)-2]) {
        spacing = shelf_positions[i+1] - shelf_positions[i] - panel;
        if (spacing < item_height) {
            echo(str("WARNING: Shelf ", i, " spacing (", spacing,
                     "mm) < item height (", item_height, "mm)"));

            // Highlight insufficient spacing
            translate([0, 0, shelf_positions[i] + panel])
                color("red", 0.5)
                cube([cabinet_dim[0], cabinet_dim[1], spacing]);
        }
    }
}

Debugging Workflow

Follow this systematic 5-step process:

Step 1: Isolate Components

!drawer();  // Show only drawer (use ! modifier)

Step 2: Ghost Reference Geometry

%cabinet_interior();
drawer();

Step 3: Check Intersection

color("red") intersection() {
    cabinet_interior();
    drawer();
}
// No volume = no collision

Step 4: Measure Clearance

drawer_width = 764;
interior_width = 782;
clearance = interior_width - drawer_width;
echo(str("Total clearance: ", clearance, "mm (", clearance/2, "mm per side)"));

if (clearance < 4) {
    echo("ERROR: Insufficient clearance!");
}

Step 5: Iterate with Parameters

DRAWER_CLEARANCE = 2;  // mm per side

module drawer_with_clearance(interior_width) {
    width = interior_width - 2*DRAWER_CLEARANCE;
    cube([width, 400, 100]);
}

Supporting Files

examples/examples.md

Comprehensive collision detection examples:

  • Drawer clearance checks (side, top, depth)
  • Door swing interference (hinges, adjacent objects)
  • Shelf spacing validation (item heights, bin clearance)
  • Hinge collision detection (cup-to-door, door-to-frame)
  • Room layout validation (workbench against wall)
  • Assembly interference (multi-part checking)

references/reference.md

Technical reference:

  • OpenSCAD boolean operations (intersection, difference, union)
  • Manifold vs CGAL engine comparison
  • Performance optimization techniques
  • Color coding standards for collision detection
  • Mathematical clearance calculations
  • Integration with BOSL2 and woodworkers-lib

Expected Outcomes

Successful Collision Detection

No collision:

ECHO: "Side clearance: 2.0mm per side"
ECHO: "Top clearance: 5.0mm"
ECHO: "Depth clearance: 10.0mm"

Preview shows no red regions.

Collision detected:

ECHO: "WARNING: Drawer collision detected!"
ECHO: "Overlap volume: 15mm × 18mm × 100mm"
ECHO: "Reduce drawer width by 15mm"

Preview shows red overlap region.

Visual Feedback

ColorMeaning
RedCollision/interference
YellowClearance zone
GreenMoving parts
BlueFixed structure
TransparentReference geometry

Integration Points

With woodworkers-lib

include <woodworkers-lib/std.scad>

module ww_collision_check(outer_dim, inner_dim) {
    // Outer box (cabinet)
    %color("blue", 0.2) {
        planeBottom(outer_dim);
        planeTop(outer_dim);
        planeLeft(outer_dim, t=-1, b=-1);
        planeRight(outer_dim, t=-1, b=-1);
    }

    // Inner box (drawer)
    color("green", 0.5) {
        planeBottom(inner_dim);
        // ... other planes
    }
}

With labels.scad

include <lib/labels.scad>

module labeled_collision_check() {
    labeled_cuboid([800, 400, 100],
        name="DRAWER",
        box_color="green"
    );

    translate([0, 0, 100])
    labeled_cuboid([800, 400, 18],
        name="SHELF",
        box_color="brown"
    );

    // Collision check
    color("red") intersection() {
        cube([800, 400, 100]);
        translate([0, 0, 100]) cube([800, 400, 18]);
    }
}

With BOSL2 Attachments

include <BOSL2/std.scad>

diff()
cuboid([100, 100, 50])
    attach(TOP) tag("remove")
        cyl(d=20, h=30);  // Check if penetrates too deep

Requirements

Tools

  • OpenSCAD 2025.x (Manifold engine for fast intersections)
  • BOSL2 library (optional, for debug_this/ghost utilities)
  • woodworkers-lib (optional, for cabinet/furniture patterns)

Knowledge

  • Basic OpenSCAD syntax (modules, translate, cube)
  • CSG operations (union, difference, intersection)
  • Debug modifiers (%, #, !, *)
  • Color syntax with alpha channel

Environment

  • Preview mode (F5) for fast iteration
  • Console output visible for echo statements

Red Flags to Avoid

  • Not checking clearances before fabrication - Always validate fits
  • Ignoring echo warnings - Console output reveals dimension problems
  • Using render (F6) for collision checks - Preview (F5) is 10-100x faster
  • Forgetting alpha channel in colors - color("red", 0.5) not color("red")
  • Testing only best-case scenarios - Check extreme parameter values
  • Nesting intersection() unnecessarily - Slows down renders significantly
  • Not parameterizing clearances - Hardcoded values make iteration difficult
  • Skipping validation in parametric designs - Add assert() statements
  • Assuming preview accuracy - Render (F6) for final validation if critical
  • Not documenting clearance requirements - Add comments explaining minimums

Notes

Manifold Engine: OpenSCAD 2025+ uses Manifold by default for 10-100x faster boolean operations. If intersection results look wrong, try --backend CGAL as fallback.

Preview vs Render: Collision detection is usually sufficient in preview mode (F5). Only use render (F6) for final validation of critical clearances.

Color Consistency: Use red for collisions, yellow for clearances, green for moving parts, blue for fixed structure throughout all models.

Documentation: Add echo statements for all clearance calculations. Future you will thank present you.

Parametric Validation: Use assert() to enforce clearance minimums:

assert(clearance >= 4, "Drawer clearance must be >= 4mm");

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

Related Skills

Related by shared tags or category signals.

General

playwright-web-scraper

No summary provided by upstream source.

Repository SourceNeeds Review
General

java-test-generator

No summary provided by upstream source.

Repository SourceNeeds Review
General

pytest-async-testing

No summary provided by upstream source.

Repository SourceNeeds Review
General

playwright-network-analyzer

No summary provided by upstream source.

Repository SourceNeeds Review
openscad-collision-detection | V50.AI