/click-path-audit — Behavioural Flow Audit
Find bugs that static code reading misses: state interaction side effects, race conditions between sequential calls, and handlers that silently undo each other.
The Problem This Solves
Traditional debugging checks:
- Does the function exist? (missing wiring)
- Does it crash? (runtime errors)
- Does it return the right type? (data flow)
But it does NOT check:
- Does the final UI state match what the button label promises?
- Does function B silently undo what function A just did?
- Does shared state (Zustand/Redux/context) have side effects that cancel the intended action?
Real example: A "New Email" button called setComposeMode(true) then selectThread(null). Both worked individually. But selectThread had a side effect resetting composeMode: false. The button did nothing. 54 bugs were found by systematic debugging — this one was missed.
How It Works
For EVERY interactive touchpoint in the target area:
1. IDENTIFY the handler (onClick, onSubmit, onChange, etc.)
2. TRACE every function call in the handler, IN ORDER
3. For EACH function call:
a. What state does it READ?
b. What state does it WRITE?
c. Does it have SIDE EFFECTS on shared state?
d. Does it reset/clear any state as a side effect?
4. CHECK: Does any later call UNDO a state change from an earlier call?
5. CHECK: Is the FINAL state what the user expects from the button label?
6. CHECK: Are there race conditions (async calls that resolve in wrong order)?
Execution Steps
Step 1: Map State Stores
Before auditing any touchpoint, build a side-effect map of every state store action:
For each Zustand store / React context in scope:
For each action/setter:
- What fields does it set?
- Does it RESET other fields as a side effect?
- Document: actionName → {sets: [...], resets: [...]}
This is the critical reference. The "New Email" bug was invisible without knowing that selectThread resets composeMode.
Output format:
STORE: emailStore
setComposeMode(bool) → sets: {composeMode}
selectThread(thread|null) → sets: {selectedThread, selectedThreadId, messages, drafts, selectedDraft, summary} RESETS: {composeMode: false, composeData: null, redraftOpen: false}
setDraftGenerating(bool) → sets: {draftGenerating}
...
DANGEROUS RESETS (actions that clear state they don't own):
selectThread → resets composeMode (owned by setComposeMode)
reset → resets everything
Step 2: Audit Each Touchpoint
For each button/toggle/form submit in the target area:
TOUCHPOINT: [Button label] in [Component:line]
HANDLER: onClick → {
call 1: functionA() → sets {X: true}
call 2: functionB() → sets {Y: null} RESETS {X: false} ← CONFLICT
}
EXPECTED: User sees [description of what button label promises]
ACTUAL: X is false because functionB reset it
VERDICT: BUG — [description]
Check each of these bug patterns:
Pattern 1: Sequential Undo
handler() {
setState_A(true) // sets X = true
setState_B(null) // side effect: resets X = false
}
// Result: X is false. First call was pointless.
Pattern 2: Async Race
handler() {
fetchA().then(() => setState({ loading: false }))
fetchB().then(() => setState({ loading: true }))
}
// Result: final loading state depends on which resolves first
Pattern 3: Stale Closure
const [count, setCount] = useState(0)
const handler = useCallback(() => {
setCount(count + 1) // captures stale count
setCount(count + 1) // same stale count — increments by 1, not 2
}, [count])
Pattern 4: Missing State Transition
// Button says "Save" but handler only validates, never actually saves
// Button says "Delete" but handler sets a flag without calling the API
// Button says "Send" but the API endpoint is removed/broken
Pattern 5: Conditional Dead Path
handler() {
if (someState) { // someState is ALWAYS false at this point
doTheActualThing() // never reached
}
}
Pattern 6: useEffect Interference
// Button sets stateX = true
// A useEffect watches stateX and resets it to false
// User sees nothing happen
Step 3: Report
For each bug found:
CLICK-PATH-NNN: [severity: CRITICAL/HIGH/MEDIUM/LOW]
Touchpoint: [Button label] in [file:line]
Pattern: [Sequential Undo / Async Race / Stale Closure / Missing Transition / Dead Path / useEffect Interference]
Handler: [function name or inline]
Trace:
1. [call] → sets {field: value}
2. [call] → RESETS {field: value} ← CONFLICT
Expected: [what user expects]
Actual: [what actually happens]
Fix: [specific fix]
Scope Control
This audit is expensive. Scope it appropriately:
- Full app audit: Use when launching or after major refactor. Launch parallel agents per page.
- Single page audit: Use after building a new page or after a user reports a broken button.
- Store-focused audit: Use after modifying a Zustand store — audit all consumers of the changed actions.
Recommended agent split for full app:
Agent 1: Map ALL state stores (Step 1) — this is shared context for all other agents
Agent 2: Dashboard (Tasks, Notes, Journal, Ideas)
Agent 3: Chat (DanteChatColumn, JustChatPage)
Agent 4: Emails (ThreadList, DraftArea, EmailsPage)
Agent 5: Projects (ProjectsPage, ProjectOverviewTab, NewProjectWizard)
Agent 6: CRM (all sub-tabs)
Agent 7: Profile, Settings, Vault, Notifications
Agent 8: Management Suite (all pages)
Agent 1 MUST complete first. Its output is input for all other agents.
When to Use
- After systematic debugging finds "no bugs" but users report broken UI
- After modifying any Zustand store action (check all callers)
- After any refactor that touches shared state
- Before release, on critical user flows
- When a button "does nothing" — this is THE tool for that
When NOT to Use
- For API-level bugs (wrong response shape, missing endpoint) — use systematic-debugging
- For styling/layout issues — visual inspection
- For performance issues — profiling tools
Integration with Other Skills
- Run AFTER
/superpowers:systematic-debugging(which finds the other 54 bug types) - Run BEFORE
/superpowers:verification-before-completion(which verifies fixes work) - Feeds into
/superpowers:test-driven-development— every bug found here should get a test
Example: The Bug That Inspired This Skill
ThreadList.tsx "New Email" button:
onClick={() => {
useEmailStore.getState().setComposeMode(true) // ✓ sets composeMode = true
useEmailStore.getState().selectThread(null) // ✗ RESETS composeMode = false
}}
Store definition:
selectThread: (thread) => set({
selectedThread: thread,
selectedThreadId: thread?.id ?? null,
messages: [],
drafts: [],
selectedDraft: null,
summary: null,
composeMode: false, // ← THIS silent reset killed the button
composeData: null,
redraftOpen: false,
})
Systematic debugging missed it because:
- The button has an onClick handler (not dead)
- Both functions exist (no missing wiring)
- Neither function crashes (no runtime error)
- The data types are correct (no type mismatch)
Click-path audit catches it because:
- Step 1 maps
selectThreadresetscomposeMode - Step 2 traces the handler: call 1 sets true, call 2 resets false
- Verdict: Sequential Undo — final state contradicts button intent